#4767: ugly shadows, especially for HQ and scavengers
------------------------------+-------------------------------------
Reporter: Forgon | Owner:
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: Engine: Graphics | Version: git/master
Keywords: | Blocked By:
Blocking: | Operating System: All/Non-Specific
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With shadows enabled, transparent areas of PIE models are drawn with a
hideous background colour.
This is especially apparent with the HQ and scavenger infantry.
Both got noticeably more ugly with the following commit:
`
commit e7cb9372b2b8dfaa8736aee48aa5180c94db206d
Author: KJeff01 <[email protected]>
Date: Sat Jan 13 23:00:10 2018 -0600
Draw opaque models before shadows.
'
To assess its effect on HQ antennas, look at:
* the attached image [raw-attachment:shadow_drawing_old.png] to see its
presence
* the attached image [raw-attachment:shadow_drawing_new.png] to see its
absence
I suggest to revert the mentioned commit.
Yet once that is done, shadow drawing still remains far from ideal. Surely
we can do better?
--
Ticket URL: <http://developer.wz2100.net/ticket/4767>
Warzone 2100 Trac <http://developer.wz2100.net/>
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