#4781: Out of Memory?
-------------------------------------+-------------------------
Reporter: Supermint | Owner:
Type: bug | Status: new
Priority: normal | Milestone: unspecified
Component: Engine: Graphics | Version: 3.2.3
Operating System: Windows 10 64bit |
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I have a game breaking issue with 3.2.3 that will cause my system to hard
lock and I have to do a dorced restart to regain use of my system. The
crash occurs within 3-5 seconds of even launching the application.
Lookingg at the crash log it says I have ran out of memory. How this is
happening I don't know as I have 16Gb DDR4 and a EVGA GTX1080ti FTW3 GPU
with 11Gb of GDDR5x. There is definately something wrong.
Below is Error Log
--- Starting log [C:\Users\Supermint\Documents\Warzone 2100 3.2\logs
\WZlog-0515_165239.txt]---
info |04:52:39: [realmain:938] Using
C:\Users\Supermint\Documents\Warzone 2100 3.2\logs\WZlog-0515_165239.txt
debug file
error |04:52:48: [khr_callback:139] GL::API(Error:High) : Unknown
internal debug message. The NVIDIA OpenGL driver has encountered
an out of memory error. This application might
behave inconsistently and fail.
(pid=9888 warzone2100.exe 32bit)
Below is Config file.
[General]
voicevol=100
fxvol=100
cdvol=50
music_enabled=true
width=1600
height=1080
screen=0
bpp=32
fullscreen=true
language=
difficulty=1
showFPS=0
scroll=1000
mouseflip=1
nomousewarp=0
coloredCursor=1
RightClickOrders=0
MiddleClickRotate=0
shadows=0
sound=1
FMVmode=0
scanlines=0
subtitles=1
radarObjectMode=0
radarTerrainMode=0
trapCursor=false
vsync=true
textureSize=2048
antialiasing=32
UPnP=1
rotateRadar=true
PauseOnFocusLoss=false
masterserver_name=lobby.wz2100.net
masterserver_port=9990
gameserver_port=2100
colour=0
colourMP=4
mapName=DO-FortScavWar2p-T1
mapHash=3b7ddfb5504461bee1e97cfeaf41761914e4ae95452a9b42bbe588f2bbcfd960
maxPlayers=2
powerLevel=2
base=0
alliance=0
scavengers=true
playerName=Player
--
Ticket URL: <http://developer.wz2100.net/ticket/4781>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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