#4806: Bad velocity on VTOL-like droids descending in a savegame ----------------------------+------------------------------------- Reporter: Berserk Cyborg | Owner: Type: bug | Status: new Priority: minor | Milestone: unspecified Component: Savegames | Version: git/master Keywords: | Blocked By: Blocking: | Operating System: All/Non-Specific ----------------------------+------------------------------------- Creating a save with a transporter or VTOL unit that is trying to land causes a null value to appear where a number should be. A VTOL unit will be instantly grounded (however, loading a save has an issue where "time" still passes while it is loading so we can only "see" everything on screen a few seconds after we created the save to begin with).
{{{ info |10:25:36: [WzConfig::vector3f:232] savegames/campaign/test/fxstate.json: Bad list of velocity; exception: [json.exception.type_error.302] type must be number, but is null info |10:25:36: [WzConfig::vector3f:232] Assert in Warzone: c:\projects\warzone2100\lib\framework\wzconfig.cpp:232 (false), last script event: '<none>' }}} {{{ "velocity": [ 3.9752272572921405e-28, null, 3.975273479610806e-28 ] }}} -- Ticket URL: <http://developer.wz2100.net/ticket/4806> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ Warzone2100-project mailing list Warzone2100-project@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-project