#4822: TCP/IP Port
---------------------------------------+-------------------------
        Reporter:  prot                |      Owner:
            Type:  bug                 |     Status:  new
        Priority:  normal              |  Milestone:  unspecified
       Component:  Engine: Networking  |    Version:  unspecified
Operating System:  All/Non-Specific    |
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 After changing the port number in the configuration file, the multiplayer
 lobby is no longer available.
 How to reproduce:
 In file ~/.warzone2100-3.2/config
 Change line "gameserver_port=2100" from 2100 to any other, like 2102 for
 example.
 When creating a host game, the game listens to the settled port and can
 connect via IP directly bypassing the Lobby server, but the problem is
 likely in the Lobby server it self.

 History of the problem: the Inability to create games on a local network,
 more than one machine at a time. Extra problems with NAT. Each game
 requires an extra external IP address. Although just changing the port, it
 would be possible to run several games on the same local network.

--
Ticket URL: <http://developer.wz2100.net/ticket/4822>
Warzone 2100 Trac <http://developer.wz2100.net/>
The Warzone 2100 Project
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