About XMPP, as long as Wave built on XMPP,

are someone here want to participate in making federation with
http://buddycloud.com/ , for example?

by federation i mean - we have our real-time typing and other goods,
they receive our messages when they are in major revisions, or
kind of,
or, maybe kind of combined client would be better?

i understand - in case of real federation they should really want it
to happen too,
but, since we are all for one goal (secured, private, community-driven
oss for ever-day social communications), i think it's completely
possible..
and you?

http://buddycloud.com/cms/node
it looks like they are serious on intention of pushing
another standard to XMPP.org

also - there are

https://project.jappix.com/
and
http://onesocialweb.org/developers.html

https://groups.google.com/group/onesocialweb/browse_thread/thread/5e9c4c0cf6a9ee4f
(here is a thread on discussion kind of federation between them and
Wave, actually)

also:

- nerds(by best meaning) from - http://about.psyc.eu/ that was there
'all the time'

http://kune.ourproject.org/ folks
using WiAB successfully

http://ostatus.org/ with "an open standard for distributed status updates."

talking about XMPP federation on D-Cent.org, soon according to d-cent.org/wiki

i believe - a few others actual XMPP Social Networks Projects i can't
remember now
- like DiasporaX - https://github.com/bnolan/diaspora-x
-

-
I'm sure - it can be a wonderful achievement for FLOSS
community(whatever it means) if we could create or use some Open
Networking Group
where the federation between all these and other -  at least - XMPP
based - would be discussed..

I think - now is a best time for it - as most of major parties are
mature enough to work productively
But still in open - in-dev standards and protocols status - so can
participate and implement what's needed for that federation to happen.


On Mon, May 30, 2011 at 9:19 AM, Yuri Z <[email protected]> wrote:
> AFAIK the GWT choice was made cause it allows to code once the OT module -
> the same code works on the server and the client and no need to synchronize
> the changes. Another advantage of GWT is the ability to render the waves on
> the server side re-using the rendering code of the client side. Again -
> write once but use twice on both server and client.
>
> 2011/5/30 Paul Thomas <[email protected]>
>
>> There was talk of getting rid of GWT a while back. I think it is useful for
>> Java
>> guys to prototype in, but it seems a bit of a monstrosity to me. There is
>> frameworks like sproutcore, and you can hand roll with coffescript.
>>
>>
>>
>>
>>
>> ________________________________
>> From: Perry Smith <[email protected]>
>> To: [email protected]
>> Sent: Sun, 29 May, 2011 21:28:05
>> Subject: Re: protocols
>>
>>
>> On May 29, 2011, at 3:10 PM, Thomas Wrobel wrote:
>>
>> >>
>> >> If the majority of the client side is going to actually use javascript,
>> then
>> >>lets use that on the client side.
>> >>
>> >> I wonder... can Rhino[1] hook in to another Java application?  Then we
>> could
>> >>use javascript on both sides and still test.
>> >
>> > Well, WiaB uses GWT for its webclient  - so code wise its actualy Java
>> > both sides, but then compiled to javascript.
>>
>> Yea.  I thought about that but pulled back.  I looked at GWT.  I don't know
>> if
>> we say "foo" in GWT and that compiles to Javascript if that is really going
>> to
>> be "precisely" defined.  GWT seems like it was moving rather fast six
>> months ago
>> so the translation of "foo" today may be a lot different than the
>> translation of
>> "foo" a year from now.
>>
>> GWT represents what I don't like about Java.  It isn't really using Java
>> directly but using things defined in Java.  Each of those things would need
>> to
>> be defined.  I've gotten the impression, perhaps mistakenly, that the
>> average
>> Java code could not get back to pure Java code without a tremendous amount
>> of
>> work.
>>
>> Now, it might be that since a protocol is rather simple, that the range of
>> constructs used would be small.  But, ultimately, any predefined construct
>> (like
>> an existing Java class or interface) would have to be defined in terms that
>> could be verified.
>>
>

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