Saying that the server to server communications is "peer to peer" is
to stretch definitions to breaking point. It's no more P2P than
email(*) or XMPP.

Peer to peer is (imo) when end user systems are all directly
communicating. From the point of view of an IDS, yes, a P2P system is
a bit nastier to track, as there are many inbound and outbound
connections from end-user systems to arbitrary numbers of other
end-user systems. In the case of Wave (or rather, XMPP) it's
server-to-server.


(*) and yes, I am aware some marketing folks call email "peer to
peer". These people are, um, what's the word -- idiots.

On Mon, Aug 31, 2009 at 11:59, Jeremiah O'neal<[email protected]> wrote:
>
> That's a very interesting thing you bring up Phil and you're right.
>
> When someone sets up a wave server and clients connect everything is
> operating in a client server architecture. That is all the clients
> connect to the server and the server handles the data coming in and
> going out. From an end client all they're seeing is the information
> from the wave and the end client can also send commands out to create
> waves, add participants so on. At this current time there is no real
> way to allow clients to connect to the server. In my previous post I
> explain how I as a client connect to the server through SSH and in
> fact if I wanted to I could create many SSH enabled logins on my
> server and allow many people to connect to the server.
>
> On the other hand we have a server to server architecture and that
> does use P2P. Essentially the way that works is if I want to send a
> wave to purser then I would start out as a client connected to my
> server using SSH and then I'd control the server by adding purser to a
> wave. The wave server is then going to tell my XMPP server (which is
> openfire) to connect to pursers server. The way it knows that it's
> going to connect to pursers server is because of the URL after @. In
> my case, I'm [email protected] therefore if you send a wave
> from your server (i.e, [email protected]) to me, your XMPP server is
> going to make the connection to my server and that would establish my
> server and your server as a P2P network.
>
> On Aug 29, 10:41 pm, Phil Wayne <[email protected]> wrote:
>> thxs james, jeremiah
>>
>> thought I heard Lars mention p2p on the demo video.
>>
>> read the up on the wave 
>> architecturehttp://www.waveprotocol.org/draft-protocol-spec
>> (2.5) and learnt about XMPP's stanza's. negates my IDS concern.
>>
>> On Aug 29, 7:35 pm, Phil Wayne <[email protected]> wrote:
>>
>> > Typically IP packets ~64 bytes raise an alarm and typically indicate
>> > virus activity on a sub network.
>>
>> > Character by character transmission is great and no impact on IDS even
>> > better.
>>
>> > As I understand it, wave is based on P2P architecture and I would
>> > suggest growth out there might be impacted in the event IDS or other
>> > equivalent systems are rendered useless.
>>
>> > Anyone have any feedback about the impact of the wave protocol on IDS
>> > systems?
> >
>



-- 
Anthony Baxter, [email protected]

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