Two more things, how would I delete a character?? and spaces do not
work either...

On Oct 13, 5:40 pm, Nico <[email protected]> wrote:
> Thanks guys for your ideas... I am actually sending on key down event
> a call to the servlet, then sending the char with the same method that
> the console client is using.
>
> Mark, how would I use the Characters() command? What you wrote makes
> sense, but how would it translate to java code? Got me lost there.
>
> On Oct 4, 10:45 pm, Mark Adamcin <[email protected]> wrote:
>
>
>
> > If the client implements the OT API, you should be able to traverse
> > revisions using only the deltas. In regards to the character-by-character
> > level of real-time updates, all you would need is an onkeydown event that
> > transmits each character as a characters() command that only inserts one
> > character at a time. The "blip" wouldn't be partial, per se, but the client
> > would have the ability to understand it that way according to
> > client-specific business rules.
> > For example, a new blip opened on the client would immediately be sent as an
> > elementStart("b");elementEnd(); command, then each character inserted would
> > be sent as a retain(x+charsInserted);characters('char'); command. For UI
> > semantics, a client could insert a custom tag or token as an immediate child
> > of a blip as soon as it is opened for insert or update, and remove said tag
> > or token as soon as a newline event was received. This would identify the
> > blip as being in an "in-progress" state. Other clients that are implemented
> > in such a way to recognize this method would be able to represent this as
> > "X-User is typing...". Whenever they receive a "deleteElement();" event,
> > they would simply remove the message.
>
> > Mark Adamcin
> > (480) 201-4448
> > [email protected]
>
> > On Sun, Oct 4, 2009 at 4:43 PM, Dale Francis <[email protected]>wrote:
>
> > > Not to sure about it either dude, it could possibly be a combination of
> > > both. The playback is to show each 'Blip' in the wave as it happened.
> > > possibly there is a way to create a partial blip or a blip in progress and
> > > thats how we see it typing. Again not sure either havnt really seen wave 
> > > yet
> > > :(
>
> > > On Mon, Oct 5, 2009 at 9:26 AM, Christoffer Hallas Pedersen <
> > > [email protected]> wrote:
>
> > >> Im pretty sure you can't setup a stream of data and simple read the data
> > >> as it is sent from a OnKeyDown event. I get this because Wave is 
> > >> supposed to
> > >> support history (replay), and i think that would only be reasonable if 
> > >> every
> > >> history of the wave is stored as revisions, and a revision of a wave 
> > >> being a
> > >> fully formatted wave with all the XML and stuff around the actual 
> > >> message.
> > >> Besides, you would only have to update the current wavelet, which really
> > >> isn't that much data.
> > >> However, i'm not sure about this at all.
>
> > >> Christoffer
>
> > >> On Mon, Oct 5, 2009 at 12:17 AM, Dale Francis 
> > >> <[email protected]>wrote:
>
> > >>> Are you sure? doing it that way would generate alot of data between the
> > >>> servers and clients. i thought one of the ideas behind Wave was to 
> > >>> 'make it
> > >>> fast'? again i may be wrong so dont quote me on it :)
>
> > >>> On Mon, Oct 5, 2009 at 8:02 AM, Christoffer Hallas Pedersen <
> > >>> [email protected]> wrote:
>
> > >>>> Isn't it possible to change the Wave locally and send out a ping to
> > >>>> other Federation servers who are currently engaged on the Wave, so its 
> > >>>> up to
> > >>>> the ping receiving fed servers to ask for an update if they're still
> > >>>> interested in the Wave (read: the Wave is still open) ?
>
> > >>>> On Sun, Oct 4, 2009 at 10:30 PM, Dale Francis 
> > >>>> <[email protected]>wrote:
>
> > >>>>> This may be a little naive of me, but wouldnt that be as simple as
> > >>>>> using the protocol and GWT and create a JSO on page load that was a
> > >>>>> connection/stream (sorry im a .net developer not sure what its called 
> > >>>>> in
> > >>>>> java) to the server and on the OnKeyStroke event you sent it back to 
> > >>>>> the
> > >>>>> server.
> > >>>>> The server updates the waves xml everytime it recieves a
> > >>>>> blip/communitcation from the client so as long as you handle the 
> > >>>>> incoming
> > >>>>> Wave XML you should be fine.
> > >>>>> With showing who is typing what, i am not 100% sure, have a look at 
> > >>>>> the
> > >>>>> incoming wave xml and see if it gives you anything, or potentially 
> > >>>>> does the
> > >>>>> API have anything that could handle this?
>
> > >>>>> On Sat, Oct 3, 2009 at 6:44 AM, Nico <[email protected]> wrote:
>
> > >>>>>> So, I installed the fed one server, then looked into Thomas gui
> > >>>>>> desktop client and the google one and built a desktop client for
> > >>>>>> myself. Then I built a Java Servlet that connects to the fed one
> > >>>>>> server and I am able to chat from html (just sending lots of ajax
> > >>>>>> requests to the servlet) in a very rudimentary way.
>
> > >>>>>> I also asked Scott Hamilton on another post that built a jsf
> > >>>>>> implementation of the client, he was great and let me see his code
> > >>>>>> (though I didn't use it at last)
>
> > >>>>>> Now, I am trying to do the real time character by character chat, but
> > >>>>>> I am having a lot of trouble there, has anyone tried to do it? either
> > >>>>>> desktop or html, I would like some advice there, I am pretty stuck
> > >>>>>> right now.
>
> > >>>>>> I would appreciate any help!.
>
> > >>>>>> On another topic... I've signed to the sandbox and the preview to try
> > >>>>>> and see how their client looks and works, but never got in, and I 
> > >>>>>> have
> > >>>>>> checked and the embedded client does not work with our own fed one
> > >>>>>> servers. Did anyone managed to use the embedded client?
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