https://bugs.freedesktop.org/show_bug.cgi?id=65913
Kristian Høgsberg <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |FIXED --- Comment #3 from Kristian Høgsberg <[email protected]> --- Rob, that's exactly what it is. I even came across this old comment when I did the input refactoring: /* The global object is destroyed at wl_display_destroy() time. */ which obviously doesn't work and almost fixed it back then. Oh well, thanks for tracking it down. I've committed the following - give it a try and see if it works. Closing this bug for now, but please re-open if it's still broken. commit aaadc774a7a0cdb4b377d37608e554f470c67d57 Author: Kristian Høgsberg <[email protected]> Date: Mon Jul 8 16:20:31 2013 -0400 input: Remove wl_seat global when a seat is destroyed The input code was relying on compositor destruction to clean up the global, but that doesn't work when the global comes and goes dynamically. https://bugs.freedesktop.org/show_bug.cgi?id=65913 -- You are receiving this mail because: You are the assignee for the bug.
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