https://bugs.freedesktop.org/show_bug.cgi?id=68331

Kristian Høgsberg <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #1 from Kristian Høgsberg <[email protected]> ---
Ah, right and mesa implements GL_OES_element_index_uint which is why it works
here.  Pushed to master:

commit 73db924ad314fcaa1030725aa46686c57b0933b8
Author: Kristian Høgsberg <[email protected]>
Date:   Wed Aug 28 23:05:29 2013 -0700

    gl-renderer: Use GL_UNSIGNED_SHORT for index array type

    GL_UNSIGNED_INT is only supported when GL_OES_element_index_uint is
    available (mesa implements that extension).  We don't need 32-bit
    indices, so just use GL_UNSIGNED_SHORT.

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