https://bugs.freedesktop.org/show_bug.cgi?id=78207
--- Comment #2 from Ander Conselvan de Oliveira <[email protected]> --- (In reply to comment #1) > almost seems like a feature to me ;)... we'll see what everyone else thinks. This is a bit more complicated. The tooltip is implemented as a subsurface, and the code in toytoolkit doesn't handle input from subsurfaces correctly. When a touch event for the tooltip is received, it is processed as if it were an event on the top panel. So depending on what part of the tooltip you touch, a different launcher is activated. I sent a patch to the mailing list that solves this problem by ignoring input on the tooltip. I'll work on fixing the input handling later. -- You are receiving this mail because: You are the assignee for the bug.
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