https://bugs.freedesktop.org/show_bug.cgi?id=81323
--- Comment #2 from Pekka Paalanen <[email protected]> --- Also, with the DRM backend, you are very likely using the hardware cursor. That means that just moving the cursor does not need to paint anything. You can disable that with Win+shift+space then 'c' key sequence for comparison, IIRC. Under x11, there is no hardware cursor being used, and every cursor position updates means repainting. Painting in software rendered GL is heavy. I have no idea what LIBGL_ALWAYS_SOFTWARE does to Weston with the DRM backend, so please always attach the full output from weston so we see what you are getting. Weston does not even use libGL, it's a GLESv2 program. You might have better luck triggering software rendering with EGL environment variables, but that means that it would fail to put the rendering on screen unless you have quite new EGL-DRM software rendering support patch set from mesa-devel (I'm not sure if it was merged yet). -- You are receiving this mail because: You are the assignee for the bug.
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