https://bugs.freedesktop.org/show_bug.cgi?id=49002

--- Comment #2 from Daniel Stone <[email protected]> ---
EGL implementations can already send a wl_surface along to the server, but then
we need a way to indicate to gbm that a particular surface is (or isn't) a
scanout candidate. gbm can then arbitrate buffer allocations itself. This is
quite complex, but with this simple API addition, all hidden inside the
implementation:
  gbm_surface_set_scanout_candidate(struct gbm_surface *surface, bool scanout)

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