https://bugs.freedesktop.org/show_bug.cgi?id=81314

--- Comment #1 from Derek Foreman <[email protected]> ---
This bug still exists, I've posted a potential fix on the mailing list
http://lists.freedesktop.org/archives/wayland-devel/2014-December/019003.html

The root cause is that the X11 event handler is processed in the middle of
frame repaint just a few lines before the animations are updated.  So if the
x11 event handler destroys the output, the processing of animation events
fails.

LIBGL_ALWAYS_SOFTWARE=1 appears to be a red herring, though it may influence
timing.

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