https://bugs.freedesktop.org/show_bug.cgi?id=89006

--- Comment #5 from Peter Hutterer <[email protected]> ---
we don't currently have a plan to support joysticks (or gamepads). They are
quite complicated because they're so varied. If libinput could normalize access
to them that could be useful but as it stands libinput can provide little here
to help, it would essentially just forward buttons and axes. toolkits like SDL
are happy enough just opening the evdev device directly. Until that changes and
the toolkits require some joystick/gamepad handling we'll leave it aside for
libinput.

libinput will probably never get the ability to control a pointer through a
joystick. it is, quite frankly, too much of a niche usecase and libinput is the
wrong layer of the stack for this anyway.

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