https://bugs.freedesktop.org/show_bug.cgi?id=89385
--- Comment #3 from Daniel Stone <[email protected]> --- (In reply to Bruno from comment #2) > I'm fine with a "copy" of gl_renderer to handle older hardware. That one > would not need any fancyness (so no need for extra shadows, bluring or > whatever effects, except simple argb transparency). > Software rendering is rather (very) slow. Hmm, the problem is that it's not just a copy, but in fact a near-total rewrite of the renderer, since we operate everything with shaders rather than the fixed-function pipeline from GLESv1. Given that this is a pretty extreme corner-case, I honestly wouldn't hold your breath to see this happen: it's not a priority at all upstream. -- You are receiving this mail because: You are the assignee for the bug.
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