https://bugs.freedesktop.org/show_bug.cgi?id=93094

--- Comment #8 from phizh <[email protected]> ---
(In reply to Pekka Paalanen from comment #7)
> With wl_viewport, the compositor does *not* create any kind of buffer of
> size NxM. During compositor repaint, it will just fill the given size with
> the given color in the final framebuffer, which is the cheapest possible
> operation. There is no memory reserved for the NxM image at all.
> 
> Why is that not what you want?
> 
> Do you want to do something with the buffer in the client *after* it has
> been filled with the given color? If so, what do you want to do?

>> in the final framebuffer, which is the cheapest possible operation

My goal is to slow resize the window, filled in one color, and have a 0% CPU
load. Not understanding the way it works from the inside, I was trying to think
optimization based on API abstractions like wl_buffer and wl_shm_pool. Now we
have to wait wl_viewport support from toolkits..

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