https://bugzilla.gnome.org/show_bug.cgi?id=763350

--- Comment #49 from Ray Strode [halfline] <rstr...@redhat.com> ---
so a is 5ms shorter because we don't have to allocate the buffer before drawing
   b is 4ms shorter because the compositor doesn't have to import the new
buffer
   c is a noop with the patch since the texture is already set
   d is about the same (which makes sense)

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