--- Comment #5 from Peter Hutterer <> ---
in libinput, touchpads and mice are completely separate so please let's not mix
the two issues. If it is a libinput bug, it cannot be the same because there's
virtually no overlapping code.

The debug log here shows that the button state is correct, you get a press
followed by a release event, the seat count is correct too. So if that
triggered a stuck button, the issue is in the compositor or on the client side.

But either way, this needs a separate bug report please.

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