https://bugs.freedesktop.org/show_bug.cgi?id=84644
Daniel Stone <dan...@fooishbar.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #11 from Daniel Stone <dan...@fooishbar.org> ---
(In reply to BNolet from comment #10)
> The main issue is that the pointer is not semi-locked to the center of the
> screen. The way most FPS games work is that the mouse gets brought back to
> the center of a screen based on a certain refresh rate determined by the
> game.
>
> Not too familiar with any of the protocols or exact coding but I believe
> there's some sort of call that the game actually performs to the mouse that
> will determine how many times in a second that mouse position is read and
> then returned to the center.
Right, doing this is in fact supported in Xwayland, as long as your compositor
provides the appropriate extensions.
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