I built Wayland for the first time since EGL grew specific support for it, and I ran into a strange issue. I used the instructions at http://wayland.freedesktop.org/building.html pretty much exactly, but when running the compositor, I got a segmentation fault. The only way to avoid this was to run the compositor with EGL_PLATFORM=x11 in the environment. Otherwise EGL would attempt to load the wayland driver, and in the process attempt to use the X11 "Display *" the compositor had allocated as a proxy "struct wl_display"
I don't see how this problem is supposed to be avoided looking at the EGL code, and it seems rather silly that the EGL code would make such a mistake. Is it supposed to be this way? --CJD _______________________________________________ wayland-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/wayland-devel
