On Tue, 18 Sep 2012 12:52:12 -0400 jegde jedge <[email protected]> wrote:
> the (window == NULL) was a remnant of prior experimentation. > I have removed and confirmed > There are no other eglSwapBuffer() calls anywhere in the code. Ok, good. > I will produce a simple test app that illustrates my problem. > Bottom line is: > glut = 60 fps > wayland = 20 fps > > Hopefully, in doing so, it will flush out what I am missing. That would be nice. Make it without all the #ifdefs, too, please. Did you ever check with 'gears' that you actually can get approximately to monitor refresh rate under Weston? It prints fps to stdout. Thanks, pq _______________________________________________ wayland-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/wayland-devel
