This is just in preparation for systemd socket activation
since we need to know the path before creating/acquiring the socket.
---
 src/wayland-server.c | 13 ++++++-------
 1 file changed, 6 insertions(+), 7 deletions(-)

diff --git a/src/wayland-server.c b/src/wayland-server.c
index dae7177..fb07a01 100644
--- a/src/wayland-server.c
+++ b/src/wayland-server.c
@@ -1314,12 +1314,6 @@ wl_display_add_socket(struct wl_display *display, const 
char *name)
        if (s == NULL)
                return -1;
 
-       s->fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0);
-       if (s->fd < 0) {
-               free(s);
-               return -1;
-       }
-
        if (name == NULL)
                name = getenv("WAYLAND_DISPLAY");
        if (name == NULL)
@@ -1334,7 +1328,6 @@ wl_display_add_socket(struct wl_display *display, const 
char *name)
        if (name_size > (int)sizeof s->addr.sun_path) {
                wl_log("error: socket path \"%s/%s\" plus null terminator"
                       " exceeds 108 bytes\n", runtime_dir, name);
-               close(s->fd);
                free(s);
                /* to prevent programs reporting
                 * "failed to add socket: Success" */
@@ -1342,6 +1335,12 @@ wl_display_add_socket(struct wl_display *display, const 
char *name)
                return -1;
        };
 
+       s->fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0);
+       if (s->fd < 0) {
+               free(s);
+               return -1;
+       }
+
        wl_log("using socket %s\n", s->addr.sun_path);
 
        s->fd_lock = get_socket_lock(s);
-- 
1.7.12.4

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