Previously if you move a window around and temporarily add a second finger then it will cancel the grab even though the original finger is still held on the screen. It seems more robust to avoid cancelling the grab until all fingers have been removed. --- src/shell.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/shell.c b/src/shell.c index 2822a2b..45bbed3 100644 --- a/src/shell.c +++ b/src/shell.c @@ -1085,7 +1085,9 @@ touch_move_grab_up(struct weston_touch_grab *grab, uint32_t time, int touch_id) struct shell_touch_grab *shell_grab = container_of(grab, struct shell_touch_grab, grab); - shell_touch_grab_end(shell_grab); + + if (grab->touch->seat->num_tp == 0) + shell_touch_grab_end(shell_grab); } static void -- 1.8.3.1 _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel