Actually, I was cleaning up the patch. The other changes were not meant to be sent.
The EGL work is part of the DirectFB repository. I will send a cleaned up patch with coding style fixes. On Mon, Oct 7, 2013 at 9:20 AM, Pekka Paalanen <ppaala...@gmail.com> wrote: > On Mon, 7 Oct 2013 02:00:15 +0200 > Denis Oliver Kropp <dfb...@gmail.com> wrote: > > > Hi Wayland! > > > > This is our first release of the integration of Weston with DirectFB ;) > > > > Please see > http://www.directfb.org/docs/DirectFB_Foreseeing_2013-10-07.pdf > > and http://www.directfb.org/docs/DirectFB_EGL_2013-10-07.pdf for details > > and plans. > > > > With this version you can run Weston on any DirectFB enabled platform > > including OpenGL ES support > > via EGL where available. > > > > We're also introducing our abstract high-level EGL implementation called > > "EGL United". This aims to > > provide a complete EGL implementation with all extensions, e.g. WL > > extensions or DIRECTFB EGLImage > > support, while integrating different "low-level" (EGL) implementations in > > one EGLDisplay. > > > > The Wayland extensions in EGL United are implemented in a generic module. > > > > No vendor support is needed for the Wayland extensions to work! > > > > The patch is for 1.2, but I will provide a patch against master next day! > > Hi, > > the EGL work sounds cool. :-) Where is it available? > > While you update your patch, could you also split it into logical > commits and use git-send-email to make review more feasible, please? > Right now there is not even a diffstat, not to mention commit messages, > and the patch is huge. > > I hope the commit messages will explain why each change is done, e.g. > why do you comment out asserts from simple-egl, what is the > purpose of each added component, why you disable building of > weston-editor, why you change the configure.ac defaults, why add > weston_surface::compositor_state, etc. > > Also, is there a good reason to deviate from the prevalent Weston > coding style? (spaces vs. tabs, overly long lines, mixed code and > declarations... not just in the C++ code) > > Was this patch meant for review, an RFC, or just a heads-up or what > you are preparing? I see quite many commented out lines of code, too. > > > Thanks, > pq >
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