I'd imagine this is something like _NET_WM_FULLSCREEN_MONITORS, which allows an application to full-screen across multiple outputs. This is a use case xdg-shell doesn't handle right now. I don't know of anything but games that would like to use such a feature, though.
On Mon, Apr 14, 2014 at 2:30 AM, Pekka Paalanen <ppaala...@gmail.com> wrote: > On Mon, 14 Apr 2014 02:51:41 +0000 > Yang Andy <williamyan...@hotmail.com> wrote: > > > Hello everyone > > > > I have one question about multi-display control on wayland protocol. > > > > I want to control and render dual displays on wayland protocol. > > > > Could anyone give me some advice about how to control dual displays on > wayland protocol? > > Hi, > > what exactly do you want to do, what is the use case? > Is it for desktop or some non-desktop (e.g. phone, STB or IVI) > environment? > > Would the maximize/fullscreen protocol with the set_output request in > xdg_shell fit your need? > > > Thanks, > pq > _______________________________________________ > wayland-devel mailing list > wayland-devel@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/wayland-devel > -- Jasper
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