I'd imagine this is something like _NET_WM_FULLSCREEN_MONITORS, which
allows an application to full-screen across multiple outputs. This is a use
case xdg-shell doesn't handle right now. I don't know of anything but games
that would like to use such a feature, though.


On Mon, Apr 14, 2014 at 2:30 AM, Pekka Paalanen <ppaala...@gmail.com> wrote:

> On Mon, 14 Apr 2014 02:51:41 +0000
> Yang Andy <williamyan...@hotmail.com> wrote:
>
> > Hello everyone
> >
> > I have one question about multi-display control on wayland protocol.
> >
> > I want to control and render dual displays on wayland protocol.
> >
> > Could anyone give me some advice about how to control dual displays on
> wayland protocol?
>
> Hi,
>
> what exactly do you want to do, what is the use case?
> Is it for desktop or some non-desktop (e.g. phone, STB or IVI)
> environment?
>
> Would the maximize/fullscreen protocol with the set_output request in
> xdg_shell fit your need?
>
>
> Thanks,
> pq
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> wayland-devel@lists.freedesktop.org
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>



-- 
  Jasper
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