Hi,

On 06/11/2014 02:11 AM, Peter Hutterer wrote:
> Mainly testing the behaviour when clicking during a tap or tap-n-drag. Adds a
> new "feature" to the litest system, Apple clickpads don't have software
> buttons by default.
> 
> Signed-off-by: Peter Hutterer <peter.hutte...@who-t.net>

I've some remarks on the last test, with those fixed:

Reviewed-by: Hans de Goede <hdego...@redhat.com>

Regards,

Hans


> ---
>  test/litest-bcm5974.c |   3 +-
>  test/litest.h         |   1 +
>  test/touchpad.c       | 180 
> ++++++++++++++++++++++++++++++++++++++++++++++++++
>  3 files changed, 183 insertions(+), 1 deletion(-)
> 
> diff --git a/test/litest-bcm5974.c b/test/litest-bcm5974.c
> index 33127d9..10a9eb4 100644
> --- a/test/litest-bcm5974.c
> +++ b/test/litest-bcm5974.c
> @@ -97,7 +97,8 @@ static int events[] = {
>  
>  struct litest_test_device litest_bcm5974_device = {
>       .type = LITEST_BCM5974,
> -     .features = LITEST_TOUCHPAD | LITEST_CLICKPAD | LITEST_BUTTON,
> +     .features = LITEST_TOUCHPAD | LITEST_CLICKPAD |
> +                 LITEST_BUTTON | LITEST_APPLE_CLICKPAD,
>       .shortname = "bcm5974",
>       .setup = litest_bcm5974_setup,
>       .interface = &interface,
> diff --git a/test/litest.h b/test/litest.h
> index 170c87c..ea7d299 100644
> --- a/test/litest.h
> +++ b/test/litest.h
> @@ -55,6 +55,7 @@ enum litest_device_feature {
>       LITEST_WHEEL = 1 << 5,
>       LITEST_TOUCH = 1 << 6,
>       LITEST_SINGLE_TOUCH = 1 << 7,
> +     LITEST_APPLE_CLICKPAD = 1 << 8,
>  };
>  
>  struct litest_device {
> diff --git a/test/touchpad.c b/test/touchpad.c
> index ec412d3..f9e2820 100644
> --- a/test/touchpad.c
> +++ b/test/touchpad.c
> @@ -210,6 +210,179 @@ START_TEST(touchpad_2fg_tap)
>  }
>  END_TEST
>  
> +START_TEST(touchpad_1fg_tap_click)
> +{
> +     struct litest_device *dev = litest_current_device();
> +     struct libinput *li = dev->libinput;
> +
> +     litest_drain_events(dev->libinput);
> +
> +     /* finger down, button click, finger up
> +        -> only one button left event pair */
> +     litest_touch_down(dev, 0, 50, 50);
> +     litest_event(dev, EV_KEY, BTN_LEFT, 1);
> +     litest_event(dev, EV_SYN, SYN_REPORT, 0);
> +     litest_event(dev, EV_KEY, BTN_LEFT, 0);
> +     litest_event(dev, EV_SYN, SYN_REPORT, 0);
> +     litest_touch_up(dev, 0);
> +
> +     libinput_dispatch(li);
> +
> +     assert_button_event(li, BTN_LEFT,
> +                         LIBINPUT_BUTTON_STATE_PRESSED);
> +     assert_button_event(li, BTN_LEFT,
> +                         LIBINPUT_BUTTON_STATE_RELEASED);
> +
> +     litest_assert_empty_queue(li);
> +}
> +END_TEST
> +
> +START_TEST(touchpad_2fg_tap_click)
> +{
> +     struct litest_device *dev = litest_current_device();
> +     struct libinput *li = dev->libinput;
> +
> +     litest_drain_events(dev->libinput);
> +
> +     /* two fingers down, button click, fingers up
> +        -> only one button left event pair */
> +     litest_touch_down(dev, 0, 50, 50);
> +     litest_touch_down(dev, 1, 70, 50);
> +     litest_event(dev, EV_KEY, BTN_LEFT, 1);
> +     litest_event(dev, EV_SYN, SYN_REPORT, 0);
> +     litest_event(dev, EV_KEY, BTN_LEFT, 0);
> +     litest_event(dev, EV_SYN, SYN_REPORT, 0);
> +     litest_touch_up(dev, 1);
> +     litest_touch_up(dev, 0);
> +
> +     libinput_dispatch(li);
> +
> +     assert_button_event(li, BTN_LEFT,
> +                         LIBINPUT_BUTTON_STATE_PRESSED);
> +     assert_button_event(li, BTN_LEFT,
> +                         LIBINPUT_BUTTON_STATE_RELEASED);
> +
> +     litest_assert_empty_queue(li);
> +}
> +END_TEST
> +
> +START_TEST(touchpad_2fg_tap_click_apple)
> +{
> +     struct litest_device *dev = litest_current_device();
> +     struct libinput *li = dev->libinput;
> +
> +     litest_drain_events(dev->libinput);
> +
> +     /* two fingers down, button click, fingers up
> +        -> only one button right event pair
> +        (apple have clickfinger enabled by default) */
> +     litest_touch_down(dev, 0, 50, 50);
> +     litest_touch_down(dev, 1, 70, 50);
> +     litest_event(dev, EV_KEY, BTN_LEFT, 1);
> +     litest_event(dev, EV_SYN, SYN_REPORT, 0);
> +     litest_event(dev, EV_KEY, BTN_LEFT, 0);
> +     litest_event(dev, EV_SYN, SYN_REPORT, 0);
> +     litest_touch_up(dev, 1);
> +     litest_touch_up(dev, 0);
> +
> +     libinput_dispatch(li);
> +
> +     assert_button_event(li, BTN_RIGHT,
> +                         LIBINPUT_BUTTON_STATE_PRESSED);
> +     assert_button_event(li, BTN_RIGHT,
> +                         LIBINPUT_BUTTON_STATE_RELEASED);
> +
> +     litest_assert_empty_queue(li);
> +}
> +END_TEST
> +
> +START_TEST(touchpad_1fg_double_tap_click)
> +{
> +     struct litest_device *dev = litest_current_device();
> +     struct libinput *li = dev->libinput;
> +
> +     litest_drain_events(dev->libinput);
> +
> +     /* one finger down, up, down, button click, finger up
> +        -> two button left event pairs */
> +     litest_touch_down(dev, 0, 50, 50);
> +     litest_touch_up(dev, 0);
> +     litest_touch_down(dev, 0, 50, 50);
> +     litest_event(dev, EV_KEY, BTN_LEFT, 1);
> +     litest_event(dev, EV_SYN, SYN_REPORT, 0);
> +     litest_event(dev, EV_KEY, BTN_LEFT, 0);
> +     litest_event(dev, EV_SYN, SYN_REPORT, 0);
> +     litest_touch_up(dev, 0);
> +
> +     libinput_dispatch(li);
> +
> +     assert_button_event(li, BTN_LEFT,
> +                         LIBINPUT_BUTTON_STATE_PRESSED);
> +     assert_button_event(li, BTN_LEFT,
> +                         LIBINPUT_BUTTON_STATE_RELEASED);
> +     assert_button_event(li, BTN_LEFT,
> +                         LIBINPUT_BUTTON_STATE_PRESSED);
> +     assert_button_event(li, BTN_LEFT,
> +                         LIBINPUT_BUTTON_STATE_RELEASED);
> +
> +     litest_assert_empty_queue(li);
> +}
> +END_TEST
> +
> +START_TEST(touchpad_1fg_tap_n_drag_click)
> +{
> +     struct litest_device *dev = litest_current_device();
> +     struct libinput *li = dev->libinput;
> +     struct libinput_event *event;
> +
> +     litest_drain_events(dev->libinput);
> +
> +     /* one finger down, up, down, move, button click, finger up
> +        -> two button left event pairs, motion allowed */
> +     litest_touch_down(dev, 0, 50, 50);
> +     litest_touch_up(dev, 0);
> +     litest_touch_down(dev, 0, 50, 50);
> +     litest_touch_move_to(dev, 1, 50, 50, 80, 50, 5);
> +
> +     assert_button_event(li, BTN_LEFT,
> +                         LIBINPUT_BUTTON_STATE_PRESSED);
> +
> +     libinput_dispatch(li);
> +     while (libinput_next_event_type(li) == LIBINPUT_EVENT_POINTER_MOTION) {
> +             event = libinput_get_event(li);
> +             libinput_event_destroy(event);
> +             libinput_dispatch(li);
> +     }

This test for a click + drag using double tapping, right, in that
case I would like to see an assert checking that there is at least
one LIBINPUT_EVENT_POINTER_MOTION event followed by the while consuming
any more LIBINPUT_EVENT_POINTER_MOTION events


> +
> +     litest_event(dev, EV_KEY, BTN_LEFT, 1);
> +     litest_event(dev, EV_SYN, SYN_REPORT, 0);
> +
> +     assert_button_event(li, BTN_LEFT,
> +                         LIBINPUT_BUTTON_STATE_RELEASED);
> +     assert_button_event(li, BTN_LEFT,
> +                         LIBINPUT_BUTTON_STATE_PRESSED);
> +
> +     litest_event(dev, EV_KEY, BTN_LEFT, 0);
> +     litest_event(dev, EV_SYN, SYN_REPORT, 0);
> +     litest_touch_up(dev, 0);
> +
> +     libinput_dispatch(li);
> +
> +     assert_button_event(li, BTN_LEFT,
> +                         LIBINPUT_BUTTON_STATE_RELEASED);
> +
> +     libinput_dispatch(li);
> +
> +     while (libinput_next_event_type(li) == LIBINPUT_EVENT_POINTER_MOTION) {
> +             event = libinput_get_event(li);
> +             libinput_event_destroy(event);
> +             libinput_dispatch(li);
> +     }

Is this really necessary, why would there be motion events after
the button up ?

> +
> +     litest_assert_empty_queue(li);
> +}
> +END_TEST
> +
>  START_TEST(touchpad_1fg_clickfinger)
>  {
>       struct litest_device *dev = litest_create_device(LITEST_BCM5974);
> @@ -352,6 +525,13 @@ int main(int argc, char **argv) {
>       litest_add("touchpad:tap", touchpad_1fg_tap, LITEST_TOUCHPAD, 
> LITEST_ANY);
>       litest_add("touchpad:tap", touchpad_1fg_tap_n_drag, LITEST_TOUCHPAD, 
> LITEST_ANY);
>       litest_add("touchpad:tap", touchpad_2fg_tap, LITEST_TOUCHPAD, 
> LITEST_SINGLE_TOUCH);
> +     litest_add("touchpad:tap", touchpad_1fg_tap_click, LITEST_TOUCHPAD, 
> LITEST_ANY);
> +     litest_add("touchpad:tap", touchpad_2fg_tap_click, LITEST_TOUCHPAD, 
> LITEST_SINGLE_TOUCH|LITEST_APPLE_CLICKPAD);
> +     litest_add("touchpad:tap", touchpad_2fg_tap_click_apple, 
> LITEST_APPLE_CLICKPAD, LITEST_ANY);
> +     /* Real buttons don't interfere with tapping, so don't run those for
> +        pads with buttons */
> +     litest_add("touchpad:tap", touchpad_1fg_double_tap_click, 
> LITEST_CLICKPAD, LITEST_ANY);
> +     litest_add("touchpad:tap", touchpad_1fg_tap_n_drag_click, 
> LITEST_CLICKPAD, LITEST_ANY);
>  
>       litest_add_no_device("touchpad:clickfinger", touchpad_1fg_clickfinger);
>       litest_add_no_device("touchpad:clickfinger", touchpad_2fg_clickfinger);
> 

Regards,

Hans
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