Tapping and clickfinger is unaffected, physical and software buttons are
swapped. The main area of a clickpad remains as left button though.

Signed-off-by: Peter Hutterer <[email protected]>
---
 src/evdev-mt-touchpad-buttons.c | 17 ++++++++++++-----
 src/evdev-mt-touchpad.c         | 19 +++++++++++++++++++
 2 files changed, 31 insertions(+), 5 deletions(-)

diff --git a/src/evdev-mt-touchpad-buttons.c b/src/evdev-mt-touchpad-buttons.c
index 21417ab..d571a23 100644
--- a/src/evdev-mt-touchpad-buttons.c
+++ b/src/evdev-mt-touchpad-buttons.c
@@ -661,14 +661,17 @@ tp_post_physical_buttons(struct tp_dispatch *tp, uint64_t 
time)
                enum libinput_button_state state;
 
                if ((current & 0x1) ^ (old & 0x1)) {
+                       uint32_t b;
+
                        if (!!(current & 0x1))
                                state = LIBINPUT_BUTTON_STATE_PRESSED;
                        else
                                state = LIBINPUT_BUTTON_STATE_RELEASED;
 
+                       b = evdev_to_left_handed(tp->device, button);
                        evdev_pointer_notify_button(tp->device,
                                                    time,
-                                                   button,
+                                                   b,
                                                    state);
                }
 
@@ -758,10 +761,12 @@ tp_post_softbutton_buttons(struct tp_dispatch *tp, 
uint64_t time)
                }
 
                if ((button & MIDDLE) || ((button & LEFT) && (button & RIGHT)))
-                       button = BTN_MIDDLE;
+                       button = evdev_to_left_handed(tp->device, BTN_MIDDLE);
                else if (button & RIGHT)
-                       button = BTN_RIGHT;
-               else
+                       button = evdev_to_left_handed(tp->device, BTN_RIGHT);
+               else if (button & LEFT)
+                       button = evdev_to_left_handed(tp->device, BTN_LEFT);
+               else /* main area is always BTN_LEFT */
                        button = BTN_LEFT;
 
                tp->buttons.active = button;
@@ -778,7 +783,9 @@ tp_post_softbutton_buttons(struct tp_dispatch *tp, uint64_t 
time)
        tp->buttons.click_pending = false;
 
        if (button)
-               tp_notify_softbutton(tp, time, button, is_top, state);
+               tp_notify_softbutton(tp, time,
+                                    button,
+                                    is_top, state);
 
        return 1;
 }
diff --git a/src/evdev-mt-touchpad.c b/src/evdev-mt-touchpad.c
index 56f46ec..a8d12e4 100644
--- a/src/evdev-mt-touchpad.c
+++ b/src/evdev-mt-touchpad.c
@@ -1056,6 +1056,23 @@ tp_sendevents_get_default_mode(struct libinput_device 
*device)
        return LIBINPUT_CONFIG_SEND_EVENTS_ENABLED;
 }
 
+static void
+tp_change_to_left_handed(struct evdev_device *device)
+{
+       struct tp_dispatch *tp = (struct tp_dispatch *)device->dispatch;
+
+       if (device->buttons.want_left_handed == device->buttons.left_handed)
+               return;
+
+       if (tp->buttons.state & 0x3) /* BTN_LEFT|BTN_RIGHT */
+               return;
+
+       /* tapping and clickfinger aren't affected by left-handed config,
+        * so checking physical buttons is enough */
+
+       device->buttons.left_handed = device->buttons.want_left_handed;
+}
+
 struct evdev_dispatch *
 evdev_mt_touchpad_create(struct evdev_device *device)
 {
@@ -1078,5 +1095,7 @@ evdev_mt_touchpad_create(struct evdev_device *device)
        tp->sendevents.config.get_mode = tp_sendevents_get_mode;
        tp->sendevents.config.get_default_mode = tp_sendevents_get_default_mode;
 
+       evdev_init_left_handed(device, tp_change_to_left_handed);
+
        return  &tp->base;
 }
-- 
1.9.3

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