On Mon,  2 Mar 2015 13:24:36 +0100
Carlos Olmedo Escobar <carlos.olmed...@gmail.com> wrote:

> Thanks Pekka for pointing that out.
> 
> Signed-off-by: Carlos Olmedo Escobar <carlos.olmed...@gmail.com>
> ---
>  ivi-shell/ivi-layout-transition.c | 21 +++++++++++++++------
>  1 file changed, 15 insertions(+), 6 deletions(-)
> 
> diff --git a/ivi-shell/ivi-layout-transition.c 
> b/ivi-shell/ivi-layout-transition.c
> index 904e8d6..f691d35 100644
> --- a/ivi-shell/ivi-layout-transition.c
> +++ b/ivi-shell/ivi-layout-transition.c
> @@ -327,11 +327,14 @@ create_move_resize_view_transition(
>                       ivi_layout_transition_destroy_func destroy_func,
>                       uint32_t duration)
>  {
> -     struct ivi_layout_transition *transition = create_layout_transition();
> +     struct ivi_layout_transition *transition;
> +     struct move_resize_view_data *data;
> +
> +     transition = create_layout_transition();
>       if (transition == NULL)
>               return NULL;
>  
> -     struct move_resize_view_data *data = malloc(sizeof(*data));
> +     data = malloc(sizeof(*data));
>       if (data == NULL) {
>               weston_log("%s: memory allocation fails\n", __func__);
>               return NULL;
> @@ -452,11 +455,14 @@ create_fade_view_transition(
>                       ivi_layout_transition_destroy_func destroy_func,
>                       uint32_t duration)
>  {
> -     struct ivi_layout_transition *transition = create_layout_transition();
> +     struct ivi_layout_transition *transition;
> +     struct fade_view_data *data;
> +
> +     transition = create_layout_transition();
>       if (transition == NULL)
>               return NULL;
>  
> -     struct fade_view_data *data = malloc(sizeof(*data));
> +     data = malloc(sizeof(*data));
>       if (data == NULL) {
>               weston_log("%s: memory allocation fails\n", __func__);
>               return NULL;
> @@ -678,11 +684,14 @@ create_move_layer_transition(
>               ivi_layout_transition_destroy_user_func destroy_user_func,
>               uint32_t duration)
>  {
> -     struct ivi_layout_transition *transition = create_layout_transition();
> +     struct ivi_layout_transition *transition;
> +     struct move_layer_data *data;
> +
> +     transition = create_layout_transition();
>       if (transition == NULL)
>               return NULL;
>  
> -     struct move_layer_data *data = malloc(sizeof(*data));
> +     data = malloc(sizeof(*data));
>       if (data == NULL) {
>               weston_log("%s: memory allocation fails\n", __func__);
>               return NULL;

Yeah, that's better. Pushed with my R-b.

Thanks,
pq
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