Hi Benoit,

----- Original Message -----
> [...]
> 
> My primary complain is that draw states should be merged with the
> previously defined window/surface states, because by definition a draw
> state is a state for a window, just like the state activated for example.

I disagree here, if anything we should keep the semantic states separate, we 
wouldn't want to have something like "no_shadow" or "no_border" as a semantic 
state like "maximized" or "fullscreen", do we?

Cheers,
Olivier
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