Hi, Thank you for your feedback. I am using ARM mali for GL rendering, and I found that there is something wrong with its EGL backend (stuck in a glxxx() call, probably wrong buffer init). I did not investigate deeper for the time being, but I hope Vincent will do ;)
BR Fabien >-----Original Message----- >From: Daniel Stone [mailto:dan...@fooishbar.org] >Sent: mardi 28 février 2017 00:18 >To: Arnaud Vrac <raw...@gmail.com> >Cc: Fabien DESSENNE <fabien.desse...@st.com>; wayland- >de...@lists.freedesktop.org >Subject: Re: weston-simple-egl fullscreen broken? > >Hi Arnaud, > >On 27 February 2017 at 23:12, Arnaud Vrac <raw...@gmail.com> wrote: >> On Mon, Feb 27, 2017 at 11:18 PM Daniel Stone <dan...@fooishbar.org> >wrote: >>> On 6 February 2017 at 16:56, Fabien DESSENNE <fabien.desse...@st.com> >wrote: >>> > I remember I used to get « weston-simple-egl -f » working fine. >>> > But it does not work anymore : nothing is displayed. From the logs >>> > I can see (among others) zxdg_toplevel_v6.configure and >>> > wl_surface.commit Testing with another client works fine: >>> > weston-terminal -f -> OK There may be something wrong with my >>> > environment since I am testing with the Daniel’s atomic version >>> > (forked from weston-1.12.0+), but I guess this is broken also with the >>> > official >version. >>> > If anyone can make a quick test and let me know. >>> >>> This also works fine for me, both upstream and on the atomic branch; >>> it's one of the main tests I do. >> >> I remember that weston-simple-egl -f was broken when using software >> rendering in mesa. From my irc log: >> >> 21:56:01< rawoul> 'weston-simple-egl -f' is also broken with >> LIBGL_ALWAYS_SOFTWARE=1 on libweston-desktop... That's a mesa bug >> though, the first commited buffer does not use the size sent in the >> configure event 22:02:04< SardemFF7> not sure it’s a mesa bug >> 22:04:32< SardemFF7> mesa doesn’t know about the shell protocol, and >> that’s a requirement from xdg_shell_v6 22:05:16< rawoul> SardemFF7: >> the client does properly calls wl_egl_window_resize with the correct >> size before the first call to eglSwapBuffers. It actually works with >> dri2, but it seems swrast defers the resize > >I'm pretty sure that Fabien is using a real GL driver; software GL would never >make it to scanout as it's a SHM buffer. Either way, I'm pretty sure this bug >is >fixed in Mesa 17.0. :) > >Cheers, >Daniel _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/wayland-devel