On Monday, January 4th, 2021 at 12:23 PM, Vlad Zahorodnii <vlad.zahorod...@kde.org> wrote:
> The buffer damage and the surface damage are not the same and there is > no strong connection between the two, for example, if the buffer > damage is empty, it doesn't imply that the surface damage is also empty > (and vice versa). It can be the case if the client has pre-rendered N > buffers and simply cycles between them. > > What is your opinion about buffer damage? Do you think it makes sense or > are there alternatives that don't require changing the core wayland > protocols? Do you have real-world examples where the buffer damage would improve performance? Note, many clients now use some kind of hardware acceleration, which wouldn't benefit from this optimization. _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/wayland-devel