On 5/23/22 16:01, Thiago Macieira wrote:
On Monday, 23 May 2022 11:07:35 PDT Carlos wrote:
QImage::scaled: Image is a null image
This first line probably indicates an out-of-memory condition: some operation
prior to this failed to allocate memory for its image, so scaled() simply
complained that there was no image to scale. All the other errors after this
could be related, like:
plasma_workspace_pipewire_logging: Failed to query DMA-BUF format count.
This could be that it can't get the some information because the image was
null. But, looking at the code, it looks more like more memory allocation
failure:
EGLint count = 0;
EGLBoolean success = eglQueryDmaBufFormatsEXT(display, 0, nullptr,
&count);
if (!success || count == 0) {
qCWarning(PIPEWIRE_LOGGING) << "Failed to query DMA-BUF format
count.";
return {};
}
kf.plasma.quick: Couldn't create KWindowShadow for ToolTipDialog(0x2905a50)
Ditto.
So my conclusion is that you're out of memory, most likely due to a memory
leak somewhere. All the error messages except for the kwin_wayland one from
plasma, so it could be a memory leak in plasma.
kf.baloo.engine: Running on 32 bit arch, limiting DB mmap to 1 GByte
Why are you running on 32-bit?
:) I know. 32-bit. But I have no option
processor : 3
model name : ARMv7 Processor rev 3 (v7l)
BogoMIPS : 144.00
Features : half thumb fastmult vfp edsp neon vfpv3 tls vfpv4
idiva idivt vfpd32 lpae evtstrm crc32
CPU implementer : 0x41
CPU architecture: 7
CPU variant : 0x0
CPU part : 0xd08
CPU revision : 3
>
> So my conclusion is that you're out of memory, most likely due to a
> memory leak somewhere. All the error messages except for the
> kwin_wayland one from plasma, so it could be a memory leak in
> plasma.
I don't know whether it may have something to do with it. I can try it
out later. But I'm maxing out gpu_mem to whatever can be allocated. It's
acceptable though, according to the documentation
Device: llvmpipe (LLVM 13.0.1, 128 bits) (0xffffffff)
Video memory: 7893MB
Unified memory: no
GL_AMD_multi_draw_indirect, GL_AMD_pinned_memory,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_memory_object,
GL_EXT_memory_object_fd, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float,
GL_AMD_pinned_memory, GL_AMD_query_buffer_object,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
GL_EXT_memory_object,
GL_EXT_memory_object_fd, GL_EXT_multi_draw_arrays,
GL_EXT_map_buffer_range, GL_EXT_memory_object,
GL_EXT_memory_object_fd,