> Hello. Some questions about websockets:
> 1) Can websockets be implemented within web2py without any in-socket
> server
> side component?
> 2) If yes, how is the constructor used on a local machine in the
> constructor, say, as:
> var ws = new WebSocket("ws://localhost/echo");
>
> Thank you!
>
> -

uWSGI exposes a very fast websockets api you can easily use in web2py too.

The problem is that once you complete the websocket handshake a whole
thread will remains busy until the connection is not closed.

You can reduce the problem spawning multiple threads, but you need a good
amount of memory.

This is an example echo server:

https://github.com/unbit/uwsgi/blob/master/tests/websockets_echo.py

basically you call uwsgi.websocket_handshake to ack the connection and
then you can use uwsgi.websocket_recv and uwsgi.websocket_send


-- 
Roberto De Ioris
http://unbit.it

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