Hi
i'm triyng to override a function inside gluon/tools.py
i've created a model named 0.py with this code
def myaddrow(form, a, b, c, style, _id, position=-1):
if style == "divs":
form[0].insert(position, DIV(DIV(LABEL(a), _class='someclass'),
DIV(b, _class='someclass'),
DIV(c, _class='someclass'),
_id=_id))
elif style == "table2cols":
form[0].insert(position, TR(TD(LABEL(a), _class='someclass'),
TD(c, _class='someclass')))
form[0].insert(position + 1, TR(TD(b, _class='someclass'),
_colspan=2, _id=_id))
elif style == "ul":
form[0].insert(position, LI(DIV(LABEL(a), _class='someclass'),
DIV(b, _class='someclass'),
DIV(c, _class='someclass'),
_id=_id))
elif style == "bootstrap":
form[0].insert(position, DIV(LABEL(a, _class='someclass'),
DIV(b, SPAN(c, _class='someclass'),
_class='someclass'),
_class='someclass', _id=_id))
else:
form[0].insert(position, TR(TD(LABEL(a), _class='someclass'),
TD(b, _class='someclass'),
TD(c, _class='someclass'), _id=_id))
from gluon import tools
tools.addrow = myaddrow
If i print tools.__dict__ i can see that the function is the right one
... 'addrow': <function myaddrow at 0x05C55770> ...
but no effect on final render of the page (the classes are still w2p_fw,
w2p_fc, etc...)
what i'm doing wrong?
Can someone please post:
1. how to override a function inside a gluon module (not in a class)
2. how to override a function inside a class of gluon (in a class) the A()
TAG for example
3. how this pratice will affect performance?
sorry but i'm learning python alongside web2py so i'm not an expert in this
Thanks in advance.
--
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- http://web2py.com/book (Documentation)
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