Thanks Donald!

So the repo contains an application and the plugin, already "installed." 
 So to add this to my own application, I separate out the "plugin" pieces 
and incorporate them into my app, right?  That means I copy out any 
directory with the plugin name as well as any *.py files prefixed with 
"plugin", right?  Then I enable the plugin feature from my model file.

I'll let you know if I find any issues with the new version of python 
social auth.

Testing it shouldn't be a problem as I run a publicly-available web server 
from my home.  I pay for "business" class internet service to get a static 
IP and better SLA.  I can just deploy to it and make sure it's reachable 
thru DNS and I'm golden.

Joe

On Saturday, February 11, 2017 at 9:35:53 AM UTC-8, Donald McClymont wrote:
>
> Hi Joe 
>
> The repo is a minimum Web2py app with most of the code in a plug-in so as 
> long as you have social-auth-core installed it should run ok.  However I am 
> not sure if you can fully setup and test from a laptop.  Most of the 
> providers that you need to register your app with seem to like you to list 
> valid web addresses rather than localhost or the like.  So I ended up 
> testing on pythonanywhere and then if you go for a free account you would 
> need to check carefully if the referred providers are on your whitelist.
>
> There has also been a new release of social-auth-core 1.1 since I tested 
> but hopefully that doesn't cause any issues
>
> Regards
> Donald
>
>

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