Hello,

The answer will be: yes you can, just search the correct way.
My company has develop a Shouting Simulator for the Peruvian Army
using web2py for the settings and connect with Blender Game Engine
through the sqlite module, well both talks python, but we can set the
scene, air, wind, and many more.
I haven't use winbug or 3ds since many years, no clue howto make this
possible, but i am pretty sure that exists any sollution.


Saludos,

--------------------------------
Alfonso de la Guarda
Centro Open Source(COS)
http://www.cos-la.net
http://alfonsodg.net
   Telef. 991935157
1024D/B23B24A4
5469 ED92 75A3 BBDB FD6B  58A5 54A1 851D B23B 24A4



On Mon, Mar 22, 2010 at 15:02, canna <[email protected]> wrote:
> Hello everybody!
>
> I making my first steps in Web2Py, and although I'm not at this stage
> yet, I will eventually have to deal with this issue, and wanted to be
> prepared
>
> as a vfx studio we keep information on every 3D model that is created
> in 3D program (time spent working on it, it's status etc.) up until
> now we wrote this information (using scripts) to INI files, now we'll
> have to write to MySQL server.
> there is a way to send SQL queries from 3dsMax with .NET but then it's
> bypass web2py server and doesn't benefit from it's useful model
> structure.
>
> is there a way for 3dsMax to send and receive information from web2py
> server without bumping into security issues?
>
> thanks to all the helpers!
>
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