See these lines:

  x=int((mouseX-20)/
n);
  y=int((mouseY-20)/n);

There is a bug in processing the mouseX and mouseY return wrong
coordinates depending on the location of the canvas in the page. the
"-20" fixes the offset for me. For you it may be different.



On Jun 21, 11:44 am, Iceberg <[email protected]> wrote:
> Thanks for sharing. But ...
>
> I put exactly same code on your page to a myapp/controllers/maze.py,
> even use your version of processing.min.js, processing.init.js,
> jquery.js, but it just does not work exactly the same as your demo.
> When I click somewhere in the maze, say coordinate (x,y), my maze
> reacts as if I am clicking another place at (x+blah, y+sth)
>
> Did I miss something? Thanks in advance.
>
> On Jun21, 6:20am, mdipierro <[email protected]> wrote:
>
> > source is NOW posted on the page
>
> > On Jun 17, 10:50 am, mdipierro <[email protected]> wrote:
> > >http://www.web2py.com/mazes

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