Why Girls Don't Compute
   by Kendra Mayfield
   
   3:00 a.m. Apr. 20, 2000 PDT
   
   "Math is hard," a talking Barbie doll told a generation of girls who
   grew up thinking they should be afraid of math and science.
   
   Sadly, some of the Barbie mentality continues. A new study claims the
   current generation of girls lack technical skills and are being shut
   out from opportunities to enter high-paying, technology-related jobs
   because the educational system is keeping them from achieving
   equality.
   
     _________________________________________________________________
                                      
     _________________________________________________________________
                                      
   Girls aren't afraid of technology, they're turned off by boring video
   games, dull programming classes, and uninspiring career options,
   according to a new report by the American Association of University
   Women Educational Foundation (AAUW).
   
   "They are not so much phobic, but are disenchanted," said Pamela
   Haage, the AAUW's director of research.
   
   The report, "Tech Savvy: Educating Girls in the New Computer Age,"
   culminates a two-year study analyzing previous research, teacher
   survey responses, and focus groups of middle school and high school
   students.
   The study suggests that educators must change the way that they teach
   to attract girls to technology at an early age. Instead of focusing
   on what's wrong with girls who dislike computing, researchers used   
   their responses to examine what might be wrong with computer culture.
   
   "We looked at the picture they presented and there wasn't a whole lot
   to like," said Sherry Turkle, a sociology professor at the
   Massachusetts Institute of Technology who co-chaired the commission
   that wrote the report.
   
   Statistics clearly indicate that women are under-represented in
   technology. For example, girls represent 17 percent of Computer
   Science AP test takers. Women make up only 20 percent of
   information-technology professionals, and receive fewer than 28
   percent of computer science degrees -- a number that is actually
   declining.
   
   With the rise of technology-related jobs in the new economy, experts
   fear girls who lack computing skills might be left behind.
   
   "We've got to encourage more women to get into the computer
   sciences," said Denise Gurer, co-chair of the Association of   
   Computing Machinery's Committee on Women In Computing. "We've got
   to get more of a critical mass."
   
   "It's more imperative that everybody, particularly girls who are
   underrepresented, have computer fluency," AAUW's Haage said.
   
   The girls in the study had misconceptions of the types of careers
   that computer fluency would lead to, clinging to stereotypes of   
   antisocial code-crunching programmers.
   
   "Girls are getting a distorted view of the intellectual power of what
   the computer can do," Turkle said. "It doesn't have to do with the
   computer. It has to do with the cultural image of the computer."
   
   Leah Goldberg, who is now a product manager at a high-tech company in
   Palo Alto, California, was turned off to technology by early
   perceptions of computer programming as an isolated activity.
   
   "If I did have any interest in programming, it was certainly never
   channeled," Goldberg said. "I hit a wall pretty quickly."
   
   Even though she was exposed to programming at an early age, "It did
   not seem interesting because it did not appeal to my life," she said.
   
   That reticence changed when Goldberg saw the opportunities that the
   Internet afforded to use technology in visual and creative ways.
   
   "I saw the fun, creative, art-based things you could do with
   computers," Goldberg said. "Once I saw it pertained to something I
   was interested in there was definitely a connection."
   
   Researchers urged that improvements should begin in the classroom.
   
   Educators can encourage girls to use technology "by going against the
   stream of assigning girls to word-processing as a point of entry,"
   said commission member Yasmin Kafai, an assistant professor at the
   Graduate School of Education and Information Studies at the
   University of California at Los Angeles. "There are other ways to
   get girls into computer culture."
   
   The report urges educators to teach girls sophisticated technology
   skills and to move beyond word processing and presentation tools like
   PowerPoint software, which Turkle calls "the Year 2000 equivalent of
   typing."
   
   By infusing technology across the curriculum, teachers can re-engage
   girls who might be disinterested in traditional computing courses.
   
   The report also found that boys are given more opportunities to
   master technology.
   
   Girls are also turned off to technology at an early age through
   computer games that are mass-marketed toward boys.
   
   Girls dislike violent video games aimed at boys and want games that
   are personalized and creative, where they can develop relationships
   with characters, Haage said.
   
   "They definitely want high-skill, not high-kill," Haage said.
   
   Committee members diverged over the topic of "pink software" targeted
   specifically at girls.
   
   "We don't need pink software," Haage said. "We need better software."
   
   But others think that there is room for software that goes straight
   to girls' interests.
   
   "Software is primarily aimed at boys. To counteract that, we
   desperately need software out there for girls," said the ACM's Gurer.
   
   "It's not really violence that turns girls off," Gurer said.
   Repetitious, boring games are more likely to turn girls off than
   violence, she said.
   
   Researchers also stressed educating girls to be designers, not just
   consumers of technology.
   
   "We need to get women involved in making and shaping the computer
   culture," Turkle said.
   
   Researchers agreed that educators and marketers should pay attention
   to girls who criticize the existing computer culture.
   
   "Girls have legitimate criticisms," Haage said. "We need to listen to
   what they're telling us."


- Kirim bunga untuk handaitaulan & relasi di jakarta www.indokado.com 
To unsubscribe, e-mail : [EMAIL PROTECTED]
To subscribe, e-mail   : [EMAIL PROTECTED]
Netika BerInternet     : [EMAIL PROTECTED]

Kirim email ke