Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 6e990fd032628cad2be06bfb42db44f738a3e004
https://github.com/WebKit/WebKit/commit/6e990fd032628cad2be06bfb42db44f738a3e004
Author: Carlos Garcia Campos <[email protected]>
Date: 2026-08-26 (Wed, 26 Aug 2026)
Changed paths:
M Source/WebCore/Headers.cmake
M Source/WebCore/PlatformPlayStation.cmake
M Source/WebCore/PlatformWin.cmake
M Source/WebCore/SourcesGTK.txt
M Source/WebCore/SourcesWPE.txt
M Source/WebCore/platform/SourcesSkia.txt
M Source/WebCore/platform/TextureMapper.cmake
A Source/WebCore/platform/graphics/egl/BitmapTexture.cpp
A Source/WebCore/platform/graphics/egl/BitmapTexture.h
A Source/WebCore/platform/graphics/egl/BitmapTexturePool.cpp
A Source/WebCore/platform/graphics/egl/BitmapTexturePool.h
M Source/WebCore/platform/graphics/skia/SkiaBackingStore.cpp
M Source/WebCore/platform/graphics/skia/SkiaUtilities.cpp
R Source/WebCore/platform/graphics/texmap/BitmapTexture.cpp
R Source/WebCore/platform/graphics/texmap/BitmapTexture.h
R Source/WebCore/platform/graphics/texmap/BitmapTexturePool.cpp
R Source/WebCore/platform/graphics/texmap/BitmapTexturePool.h
Log Message:
-----------
[TextureMapper] Move BitmapTexture and BitmapTexturePool from texmap to egl
directory
https://bugs.webkit.org/show_bug.cgi?id=322590
Reviewed by Nikolas Zimmermann.
They are actually classes to handle EGL textures, nothing specific to
texture mapper.
* Source/WebCore/Headers.cmake:
* Source/WebCore/PlatformPlayStation.cmake:
* Source/WebCore/PlatformWin.cmake:
* Source/WebCore/SourcesGTK.txt:
* Source/WebCore/SourcesWPE.txt:
* Source/WebCore/platform/SourcesSkia.txt:
* Source/WebCore/platform/TextureMapper.cmake:
* Source/WebCore/platform/graphics/egl/BitmapTexture.cpp: Renamed from
Source/WebCore/platform/graphics/texmap/BitmapTexture.cpp.
(WebCore::BitmapTexture::determineRenderTargetAndBinding):
(WebCore::BitmapTexture::textureFormat const):
(WebCore::depthBufferFormat):
(WebCore::BitmapTexture::BitmapTexture):
(WebCore::BitmapTexture::createTexture):
(WebCore::BitmapTexture::allocateTexture):
(WebCore::BitmapTexture::sizeInBytes const):
(WebCore::BitmapTexture::allocatedSize const):
(WebCore::BitmapTexture::allocateTextureFromMemoryMappedGPUBuffer):
(WebCore::BitmapTexture::swapTexture):
(WebCore::BitmapTexture::reset):
(WebCore::BitmapTexture::updateContents):
(WebCore::BitmapTexture::initializeStencil):
(WebCore::BitmapTexture::initializeDepthBuffer):
(WebCore::BitmapTexture::clearIfNeeded):
(WebCore::BitmapTexture::createFboIfNeeded):
(WebCore::BitmapTexture::bindAsSurface):
(WebCore::BitmapTexture::~BitmapTexture):
(WebCore::BitmapTexture::copyFromExternalTexture):
(WebCore::BitmapTexture::colorConvertFlags const):
(WebCore::BitmapTexture::createSkiaBackendTexture const):
(WebCore::BitmapTexture::createSkiaSurface const):
* Source/WebCore/platform/graphics/egl/BitmapTexture.h: Renamed from
Source/WebCore/platform/graphics/texmap/BitmapTexture.h.
* Source/WebCore/platform/graphics/egl/BitmapTexturePool.cpp: Renamed from
Source/WebCore/platform/graphics/texmap/BitmapTexturePool.cpp.
(WebCore::BitmapTexturePool::singleton):
(WebCore::BitmapTexturePool::BitmapTexturePool):
(WebCore::BitmapTexturePool::acquireTexture):
(WebCore::BitmapTexturePool::createTextureForImage):
(WebCore::BitmapTexturePool::scheduleReleaseUnusedTextures):
(WebCore::BitmapTexturePool::releaseUnusedTexturesTimerFired):
(WebCore::BitmapTexturePool::enterLimitExceededModeIfNeeded):
(WebCore::BitmapTexturePool::exitLimitExceededModeIfNeeded):
* Source/WebCore/platform/graphics/egl/BitmapTexturePool.h: Renamed from
Source/WebCore/platform/graphics/texmap/BitmapTexturePool.h.
* Source/WebCore/platform/graphics/skia/SkiaBackingStore.cpp:
* Source/WebCore/platform/graphics/skia/SkiaUtilities.cpp:
Canonical link: https://commits.webkit.org/319938@main
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