Diff
Modified: trunk/LayoutTests/ChangeLog (87734 => 87735)
--- trunk/LayoutTests/ChangeLog 2011-05-31 16:22:31 UTC (rev 87734)
+++ trunk/LayoutTests/ChangeLog 2011-05-31 16:25:34 UTC (rev 87735)
@@ -2,6 +2,20 @@
Reviewed by Antti Koivisto.
+ Canvas/JSC: Auto-generate overloads for drawImageFromRect()
+ https://bugs.webkit.org/show_bug.cgi?id=61709
+
+ Add a test to verify the behavior of drawImageFromRect() when called
+ with different numbers of arguments.
+
+ * fast/canvas/canvas-overloads-drawImageFromRect-expected.txt: Added.
+ * fast/canvas/canvas-overloads-drawImageFromRect.html: Added.
+ * fast/canvas/script-tests/canvas-overloads-drawImageFromRect.js: Added.
+
+2011-05-31 Andreas Kling <[email protected]>
+
+ Reviewed by Antti Koivisto.
+
Canvas/JSC: Auto-generate overloads for drawImage()
https://bugs.webkit.org/show_bug.cgi?id=61703
Added: trunk/LayoutTests/fast/canvas/canvas-overloads-drawImageFromRect-expected.txt (0 => 87735)
--- trunk/LayoutTests/fast/canvas/canvas-overloads-drawImageFromRect-expected.txt (rev 0)
+++ trunk/LayoutTests/fast/canvas/canvas-overloads-drawImageFromRect-expected.txt 2011-05-31 16:25:34 UTC (rev 87735)
@@ -0,0 +1,23 @@
+Test the behavior of CanvasRenderingContext2D.drawImageFromRect() when called with different numbers of arguments.
+
+On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
+
+
+PASS ctx.drawImageFromRect() threw exception SyntaxError: Not enough arguments.
+PASS ctx.drawImageFromRect(imageElement) is undefined
+PASS ctx.drawImageFromRect(imageElement, 0) is undefined
+PASS ctx.drawImageFromRect(imageElement, 0, 0) is undefined
+PASS ctx.drawImageFromRect(imageElement, 0, 0, 0) is undefined
+PASS ctx.drawImageFromRect(imageElement, 0, 0, 0, 0) is undefined
+PASS ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0) is undefined
+PASS ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0) is undefined
+PASS ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0) is undefined
+PASS ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0) is undefined
+PASS ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0, 0) is undefined
+PASS ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) is undefined
+PASS ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) is undefined
+PASS ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) is undefined
+PASS successfullyParsed is true
+
+TEST COMPLETE
+
Added: trunk/LayoutTests/fast/canvas/canvas-overloads-drawImageFromRect.html (0 => 87735)
--- trunk/LayoutTests/fast/canvas/canvas-overloads-drawImageFromRect.html (rev 0)
+++ trunk/LayoutTests/fast/canvas/canvas-overloads-drawImageFromRect.html 2011-05-31 16:25:34 UTC (rev 87735)
@@ -0,0 +1,13 @@
+<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
+<html>
+<head>
+<link rel="stylesheet" href=""
+<script src=""
+</head>
+<body>
+<p id="description"></p>
+<div id="console"></div>
+<script src=""
+<script src=""
+</body>
+</html>
Added: trunk/LayoutTests/fast/canvas/script-tests/canvas-overloads-drawImageFromRect.js (0 => 87735)
--- trunk/LayoutTests/fast/canvas/script-tests/canvas-overloads-drawImageFromRect.js (rev 0)
+++ trunk/LayoutTests/fast/canvas/script-tests/canvas-overloads-drawImageFromRect.js 2011-05-31 16:25:34 UTC (rev 87735)
@@ -0,0 +1,23 @@
+description("Test the behavior of CanvasRenderingContext2D.drawImageFromRect() when called with different numbers of arguments.");
+
+var ctx = document.createElement('canvas').getContext('2d');
+
+var SyntaxError = "SyntaxError: Not enough arguments";
+
+var imageElement = document.createElement("img");
+shouldThrow("ctx.drawImageFromRect()", "SyntaxError");
+shouldBe("ctx.drawImageFromRect(imageElement)", "undefined");
+shouldBe("ctx.drawImageFromRect(imageElement, 0)", "undefined");
+shouldBe("ctx.drawImageFromRect(imageElement, 0, 0)", "undefined");
+shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0)", "undefined");
+shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0)", "undefined");
+shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0)", "undefined");
+shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0)", "undefined");
+shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0)", "undefined");
+shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0)", "undefined");
+shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0, 0)", "undefined");
+shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)", "undefined");
+shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)", "undefined");
+shouldBe("ctx.drawImageFromRect(imageElement, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)", "undefined");
+
+var successfullyParsed = true;
Modified: trunk/Source/WebCore/ChangeLog (87734 => 87735)
--- trunk/Source/WebCore/ChangeLog 2011-05-31 16:22:31 UTC (rev 87734)
+++ trunk/Source/WebCore/ChangeLog 2011-05-31 16:25:34 UTC (rev 87735)
@@ -2,6 +2,24 @@
Reviewed by Antti Koivisto.
+ Canvas/JSC: Auto-generate overloads for drawImageFromRect()
+ https://bugs.webkit.org/show_bug.cgi?id=61709
+
+ Move CanvasRenderingContext2D.drawImageFromRect() to auto-generated JSC bindings.
+ Make it [RequiresAllArguments=Raise] to match the old behavior.
+ Side effect: calling drawImageFromRect() with zero arguments will now raise
+ SyntaxError instead of TypeError.
+
+ Test: fast/canvas/canvas-overloads-drawImageFromRect.html
+
+ * bindings/js/JSCanvasRenderingContext2DCustom.cpp:
+ * html/canvas/CanvasRenderingContext2D.h:
+ * html/canvas/CanvasRenderingContext2D.idl:
+
+2011-05-31 Andreas Kling <[email protected]>
+
+ Reviewed by Antti Koivisto.
+
Canvas/JSC: Auto-generate overloads for drawImage()
https://bugs.webkit.org/show_bug.cgi?id=61703
Modified: trunk/Source/WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp (87734 => 87735)
--- trunk/Source/WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp 2011-05-31 16:22:31 UTC (rev 87734)
+++ trunk/Source/WebCore/bindings/js/JSCanvasRenderingContext2DCustom.cpp 2011-05-31 16:25:34 UTC (rev 87735)
@@ -95,26 +95,6 @@
context->setFillStyle(toHTMLCanvasStyle(exec, value));
}
-JSValue JSCanvasRenderingContext2D::drawImageFromRect(ExecState* exec)
-{
- CanvasRenderingContext2D* context = static_cast<CanvasRenderingContext2D*>(impl());
-
- JSValue value = exec->argument(0);
- if (!value.isObject())
- return throwTypeError(exec);
- JSObject* o = asObject(value);
-
- if (!o->inherits(&JSHTMLImageElement::s_info))
- return throwTypeError(exec);
- context->drawImageFromRect(static_cast<HTMLImageElement*>(static_cast<JSHTMLElement*>(o)->impl()),
- exec->argument(1).toFloat(exec), exec->argument(2).toFloat(exec),
- exec->argument(3).toFloat(exec), exec->argument(4).toFloat(exec),
- exec->argument(5).toFloat(exec), exec->argument(6).toFloat(exec),
- exec->argument(7).toFloat(exec), exec->argument(8).toFloat(exec),
- ustringToString(exec->argument(9).toString(exec)));
- return jsUndefined();
-}
-
JSValue JSCanvasRenderingContext2D::setShadow(ExecState* exec)
{
CanvasRenderingContext2D* context = static_cast<CanvasRenderingContext2D*>(impl());
Modified: trunk/Source/WebCore/html/canvas/CanvasRenderingContext2D.h (87734 => 87735)
--- trunk/Source/WebCore/html/canvas/CanvasRenderingContext2D.h 2011-05-31 16:22:31 UTC (rev 87734)
+++ trunk/Source/WebCore/html/canvas/CanvasRenderingContext2D.h 2011-05-31 16:25:34 UTC (rev 87735)
@@ -181,8 +181,8 @@
void drawImage(HTMLVideoElement*, const FloatRect& srcRect, const FloatRect& dstRect, ExceptionCode&);
#endif
- void drawImageFromRect(HTMLImageElement*, float sx, float sy, float sw, float sh,
- float dx, float dy, float dw, float dh, const String& compositeOperation);
+ void drawImageFromRect(HTMLImageElement*, float sx = 0, float sy = 0, float sw = 0, float sh = 0,
+ float dx = 0, float dy = 0, float dw = 0, float dh = 0, const String& compositeOperation = emptyString());
void setAlpha(float);
Modified: trunk/Source/WebCore/html/canvas/CanvasRenderingContext2D.idl (87734 => 87735)
--- trunk/Source/WebCore/html/canvas/CanvasRenderingContext2D.idl 2011-05-31 16:22:31 UTC (rev 87734)
+++ trunk/Source/WebCore/html/canvas/CanvasRenderingContext2D.idl 2011-05-31 16:25:34 UTC (rev 87735)
@@ -135,10 +135,12 @@
raises (DOMException);
#endif
+ [RequiresAllArguments=Raise] void drawImageFromRect(in HTMLImageElement image,
+ in [Optional] float sx, in [Optional] float sy, in [Optional] float sw, in [Optional] float sh,
+ in [Optional] float dx, in [Optional] float dy, in [Optional] float dw, in [Optional] float dh,
+ in [Optional] DOMString compositeOperation);
+
#if defined(V8_BINDING) && V8_BINDING
- void drawImageFromRect(in HTMLImageElement image,
- in float sx, in float sy, in float sw, in float sh,
- in float dx, in float dy, in float dw, in float dh, in DOMString compositeOperation);
void setShadow(in float width, in float height, in float blur, in [Optional] DOMString color, in [Optional] float alpha);
void setShadow(in float width, in float height, in float blur, in float grayLevel, in [Optional] float alpha);
@@ -157,7 +159,6 @@
raises (DOMException);
#else
// FIXME: Remove 'else' once JSC supports overloads too.
- [Custom] void drawImageFromRect(/* 10 */);
[Custom] void setShadow(/* 3 */);
[Custom] void createPattern(/* 2 */);
[Custom] void putImageData(/* in ImageData imagedata, in float dx, in float dy [, in float dirtyX, in float dirtyY, in float dirtyWidth, in float dirtyHeight] */);