Added: trunk/Source/WebKit/chromium/tests/CCLayerTreeHostCommonTest.cpp (0 => 96986)
--- trunk/Source/WebKit/chromium/tests/CCLayerTreeHostCommonTest.cpp (rev 0)
+++ trunk/Source/WebKit/chromium/tests/CCLayerTreeHostCommonTest.cpp 2011-10-07 23:20:29 UTC (rev 96986)
@@ -0,0 +1,487 @@
+/*
+ * Copyright (C) 2011 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "config.h"
+
+#include "cc/CCLayerTreeHostCommon.h"
+
+#include "LayerChromium.h"
+#include "TransformationMatrix.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+
+using namespace WebCore;
+
+namespace {
+
+// This is a macro instead of a function so that the gtest errors can give us useful line numbers associated with the test.
+// Even though TransformationMatrix values are double, there are many other floating-point values used, and so we
+// only expect them to be accurate up to floating-point precision.
+#define VERIFY_MATRIX_ALMOST_EQUAL(expected, actual) \
+ EXPECT_FLOAT_EQ((expected).m11(), (actual).m11()); \
+ EXPECT_FLOAT_EQ((expected).m12(), (actual).m12()); \
+ EXPECT_FLOAT_EQ((expected).m13(), (actual).m13()); \
+ EXPECT_FLOAT_EQ((expected).m14(), (actual).m14()); \
+ EXPECT_FLOAT_EQ((expected).m21(), (actual).m21()); \
+ EXPECT_FLOAT_EQ((expected).m22(), (actual).m22()); \
+ EXPECT_FLOAT_EQ((expected).m23(), (actual).m23()); \
+ EXPECT_FLOAT_EQ((expected).m24(), (actual).m24()); \
+ EXPECT_FLOAT_EQ((expected).m31(), (actual).m31()); \
+ EXPECT_FLOAT_EQ((expected).m32(), (actual).m32()); \
+ EXPECT_FLOAT_EQ((expected).m33(), (actual).m33()); \
+ EXPECT_FLOAT_EQ((expected).m34(), (actual).m34()); \
+ EXPECT_FLOAT_EQ((expected).m41(), (actual).m41()); \
+ EXPECT_FLOAT_EQ((expected).m42(), (actual).m42()); \
+ EXPECT_FLOAT_EQ((expected).m43(), (actual).m43()); \
+ EXPECT_FLOAT_EQ((expected).m44(), (actual).m44())
+
+void setLayerPropertiesForTesting(LayerChromium* layer, const TransformationMatrix& transform, const TransformationMatrix& sublayerTransform, const FloatPoint& anchor, const FloatPoint& position, const IntSize& bounds, bool preserves3D)
+{
+ layer->setTransform(transform);
+ layer->setSublayerTransform(sublayerTransform);
+ layer->setAnchorPoint(anchor);
+ layer->setPosition(position);
+ layer->setBounds(bounds);
+ layer->setPreserves3D(preserves3D);
+}
+
+void executeCalculateDrawTransformsAndVisibility(LayerChromium* rootLayer)
+{
+ TransformationMatrix identityMatrix;
+ Vector<RefPtr<LayerChromium> > dummyRenderSurfaceLayerList;
+ Vector<RefPtr<LayerChromium> > dummyLayerList;
+ int dummyMaxTextureSize = 512;
+ CCLayerTreeHostCommon::calculateDrawTransformsAndVisibility(rootLayer, rootLayer, identityMatrix, identityMatrix, dummyRenderSurfaceLayerList, dummyLayerList, dummyMaxTextureSize);
+}
+
+TransformationMatrix remove3DComponentOfMatrix(const TransformationMatrix& mat)
+{
+ TransformationMatrix ret = mat;
+ ret.setM13(0);
+ ret.setM23(0);
+ ret.setM31(0);
+ ret.setM32(0);
+ ret.setM33(1);
+ ret.setM34(0);
+ ret.setM43(0);
+ return ret;
+}
+
+class LayerChromiumWithForcedDrawsContent : public LayerChromium {
+public:
+ explicit LayerChromiumWithForcedDrawsContent(CCLayerDelegate* delegate)
+ : LayerChromium(delegate)
+ {
+ }
+
+ virtual bool drawsContent() const { return true; }
+};
+
+TEST(CCLayerTreeHostCommonTest, verifyTransformsForNoOpLayer)
+{
+ // Sanity check: For layers positioned at zero, with zero size,
+ // and with identity transforms, then the drawTransform,
+ // screenSpaceTransform, and the hierarchy passed on to children
+ // layers should also be identity transforms.
+
+ RefPtr<LayerChromium> parent = LayerChromium::create(0);
+ RefPtr<LayerChromium> child = LayerChromium::create(0);
+ RefPtr<LayerChromium> grandChild = LayerChromium::create(0);
+ parent->createRenderSurface();
+ parent->addChild(child);
+ child->addChild(grandChild);
+
+ TransformationMatrix identityMatrix;
+ setLayerPropertiesForTesting(parent.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(0, 0), false);
+ setLayerPropertiesForTesting(child.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(0, 0), false);
+ setLayerPropertiesForTesting(grandChild.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(0, 0), false);
+
+ executeCalculateDrawTransformsAndVisibility(parent.get());
+
+ VERIFY_MATRIX_ALMOST_EQUAL(identityMatrix, parent->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(identityMatrix, parent->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(identityMatrix, child->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(identityMatrix, child->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(identityMatrix, grandChild->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(identityMatrix, grandChild->screenSpaceTransform());
+}
+
+TEST(CCLayerTreeHostCommonTest, verifyTransformsForSingleLayer)
+{
+ // NOTE CAREFULLY:
+ // LayerChromium::position is actually the sum of anchorPoint (in pixel space) and actual position. Because of this, the
+ // value of LayerChromium::position() changes if the anchor changes, even though the layer is not actually located in a
+ // different position. When we initialize layers for testing here, we need to initialize that unintutive position value.
+
+ TransformationMatrix identityMatrix;
+ RefPtr<LayerChromium> layer = LayerChromium::create(0);
+ layer->createRenderSurface();
+
+ // Case 1: setting the sublayer transform should not affect this layer's draw transform or screen-space transform.
+ TransformationMatrix arbitraryTranslation;
+ arbitraryTranslation.translate(10.0, 20.0);
+ setLayerPropertiesForTesting(layer.get(), identityMatrix, arbitraryTranslation, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(0, 0), false);
+ executeCalculateDrawTransformsAndVisibility(layer.get());
+ VERIFY_MATRIX_ALMOST_EQUAL(identityMatrix, layer->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(identityMatrix, layer->screenSpaceTransform());
+
+ // Case 2: setting the bounds of the layer should result in a draw transform that translates to half the width and height.
+ // The screen-space transform should remain as the identity, because it does not deal with transforming to/from the center of the layer.
+ TransformationMatrix translationToCenter;
+ translationToCenter.translate(5.0, 6.0);
+ setLayerPropertiesForTesting(layer.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(10, 12), false);
+ executeCalculateDrawTransformsAndVisibility(layer.get());
+ VERIFY_MATRIX_ALMOST_EQUAL(translationToCenter, layer->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(identityMatrix, layer->screenSpaceTransform());
+
+ // Case 3: The anchor point by itself (without a layer transform) should have no effect on the transforms.
+ setLayerPropertiesForTesting(layer.get(), identityMatrix, identityMatrix, FloatPoint(0.25f, 0.25f), FloatPoint(2.5f, 3.0f), IntSize(10, 12), false);
+ executeCalculateDrawTransformsAndVisibility(layer.get());
+ VERIFY_MATRIX_ALMOST_EQUAL(translationToCenter, layer->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(identityMatrix, layer->screenSpaceTransform());
+
+ // Case 4: A change in "actual" position affects both the draw transform and screen space transform.
+ TransformationMatrix positionTransform;
+ positionTransform.translate(0.0, 1.2);
+ setLayerPropertiesForTesting(layer.get(), identityMatrix, identityMatrix, FloatPoint(0.25f, 0.25f), FloatPoint(2.5f, 4.2f), IntSize(10, 12), false);
+ executeCalculateDrawTransformsAndVisibility(layer.get());
+ VERIFY_MATRIX_ALMOST_EQUAL(positionTransform * translationToCenter, layer->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(positionTransform, layer->screenSpaceTransform());
+
+ // Case 5: In the correct sequence of transforms, the layer transform should pre-multiply the translationToCenter. This is easily tested by
+ // using a scale transform, because scale and translation are not commutative.
+ TransformationMatrix layerTransform;
+ layerTransform.scale3d(2.0, 2.0, 1.0);
+ setLayerPropertiesForTesting(layer.get(), layerTransform, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(10, 12), false);
+ executeCalculateDrawTransformsAndVisibility(layer.get());
+ VERIFY_MATRIX_ALMOST_EQUAL(layerTransform * translationToCenter, layer->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(layerTransform, layer->screenSpaceTransform());
+
+ // Case 6: The layer transform should occur with respect to the anchor point.
+ TransformationMatrix translationToAnchor;
+ translationToAnchor.translate(5.0, 0.0);
+ TransformationMatrix expectedResult = translationToAnchor * layerTransform * translationToAnchor.inverse();
+ setLayerPropertiesForTesting(layer.get(), layerTransform, identityMatrix, FloatPoint(0.5f, 0.0f), FloatPoint(5.0f, 0.0f), IntSize(10, 12), false);
+ executeCalculateDrawTransformsAndVisibility(layer.get());
+ VERIFY_MATRIX_ALMOST_EQUAL(expectedResult * translationToCenter, layer->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(expectedResult, layer->screenSpaceTransform());
+
+ // Case 7: Verify that position pre-multiplies the layer transform.
+ // The current implementation of calculateDrawTransformsAndVisibility does this implicitly, but it is
+ // still worth testing to detect accidental regressions.
+ expectedResult = positionTransform * translationToAnchor * layerTransform * translationToAnchor.inverse();
+ setLayerPropertiesForTesting(layer.get(), layerTransform, identityMatrix, FloatPoint(0.5f, 0.0f), FloatPoint(5.0f, 1.2f), IntSize(10, 12), false);
+ executeCalculateDrawTransformsAndVisibility(layer.get());
+ VERIFY_MATRIX_ALMOST_EQUAL(expectedResult * translationToCenter, layer->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(expectedResult, layer->screenSpaceTransform());
+}
+
+TEST(CCLayerTreeHostCommonTest, verifyTransformsForSimpleHierarchy)
+{
+ TransformationMatrix identityMatrix;
+ RefPtr<LayerChromium> parent = LayerChromium::create(0);
+ RefPtr<LayerChromium> child = LayerChromium::create(0);
+ RefPtr<LayerChromium> grandChild = LayerChromium::create(0);
+ parent->createRenderSurface();
+ parent->addChild(child);
+ child->addChild(grandChild);
+
+ // Case 1: parent's anchorPoint should not affect child or grandChild.
+ TransformationMatrix childTranslationToCenter, grandChildTranslationToCenter;
+ childTranslationToCenter.translate(8.0, 9.0);
+ grandChildTranslationToCenter.translate(38.0, 39.0);
+ setLayerPropertiesForTesting(parent.get(), identityMatrix, identityMatrix, FloatPoint(0.25f, 0.25f), FloatPoint(2.5f, 3.0f), IntSize(10, 12), false);
+ setLayerPropertiesForTesting(child.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(16, 18), false);
+ setLayerPropertiesForTesting(grandChild.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(76, 78), false);
+ executeCalculateDrawTransformsAndVisibility(parent.get());
+ VERIFY_MATRIX_ALMOST_EQUAL(childTranslationToCenter, child->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(identityMatrix, child->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(grandChildTranslationToCenter, grandChild->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(identityMatrix, grandChild->screenSpaceTransform());
+
+ // Case 2: parent's position affects child and grandChild.
+ TransformationMatrix parentPositionTransform;
+ parentPositionTransform.translate(0.0, 1.2);
+ setLayerPropertiesForTesting(parent.get(), identityMatrix, identityMatrix, FloatPoint(0.25f, 0.25f), FloatPoint(2.5f, 4.2f), IntSize(10, 12), false);
+ setLayerPropertiesForTesting(child.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(16, 18), false);
+ setLayerPropertiesForTesting(grandChild.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(76, 78), false);
+ executeCalculateDrawTransformsAndVisibility(parent.get());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentPositionTransform * childTranslationToCenter, child->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentPositionTransform, child->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentPositionTransform * grandChildTranslationToCenter, grandChild->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentPositionTransform, grandChild->screenSpaceTransform());
+
+ // Case 3: parent's local transform affects child and grandchild
+ TransformationMatrix parentLayerTransform;
+ parentLayerTransform.scale3d(2.0, 2.0, 1.0);
+ TransformationMatrix parentTranslationToAnchor;
+ parentTranslationToAnchor.translate(2.5, 3.0);
+ TransformationMatrix parentCompositeTransform = parentTranslationToAnchor * parentLayerTransform * parentTranslationToAnchor.inverse();
+ setLayerPropertiesForTesting(parent.get(), parentLayerTransform, identityMatrix, FloatPoint(0.25f, 0.25f), FloatPoint(2.5f, 3.0f), IntSize(10, 12), false);
+ setLayerPropertiesForTesting(child.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(16, 18), false);
+ setLayerPropertiesForTesting(grandChild.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(76, 78), false);
+ executeCalculateDrawTransformsAndVisibility(parent.get());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform * childTranslationToCenter, child->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform, child->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform * grandChildTranslationToCenter, grandChild->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform, grandChild->screenSpaceTransform());
+
+ // Case 4: parent's sublayerMatrix affects child and grandchild
+ // scaling is used here again so that the correct sequence of transforms is properly tested.
+ // Note that preserves3D is false, but the sublayer matrix should retain its 3D properties when given to child.
+ // But then, the child also does not preserve3D. When it gives its hierarchy to the grandChild, it should be flattened to 2D.
+ TransformationMatrix parentSublayerMatrix;
+ parentSublayerMatrix.scale3d(10.0, 10.0, 3.3);
+ TransformationMatrix parentTranslationToCenter;
+ parentTranslationToCenter.translate(5.0, 6.0);
+ // Sublayer matrix is applied to the center of the parent layer.
+ parentCompositeTransform = parentTranslationToAnchor * parentLayerTransform * parentTranslationToAnchor.inverse()
+ * parentTranslationToCenter * parentSublayerMatrix * parentTranslationToCenter.inverse();
+ TransformationMatrix flattenedCompositeTransform = remove3DComponentOfMatrix(parentCompositeTransform);
+ setLayerPropertiesForTesting(parent.get(), parentLayerTransform, parentSublayerMatrix, FloatPoint(0.25f, 0.25f), FloatPoint(2.5f, 3.0f), IntSize(10, 12), false);
+ setLayerPropertiesForTesting(child.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(16, 18), false);
+ setLayerPropertiesForTesting(grandChild.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(76, 78), false);
+ executeCalculateDrawTransformsAndVisibility(parent.get());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform * childTranslationToCenter, child->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform, child->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(flattenedCompositeTransform * grandChildTranslationToCenter, grandChild->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(flattenedCompositeTransform, grandChild->screenSpaceTransform());
+
+ // Case 5: same as Case 4, except that child does preserve 3D, so the grandChild should receive the non-flattened composite transform.
+ //
+ setLayerPropertiesForTesting(parent.get(), parentLayerTransform, parentSublayerMatrix, FloatPoint(0.25f, 0.25f), FloatPoint(2.5f, 3.0f), IntSize(10, 12), false);
+ setLayerPropertiesForTesting(child.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(16, 18), true);
+ setLayerPropertiesForTesting(grandChild.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(76, 78), false);
+ executeCalculateDrawTransformsAndVisibility(parent.get());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform * childTranslationToCenter, child->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform, child->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform * grandChildTranslationToCenter, grandChild->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform, grandChild->screenSpaceTransform());
+}
+
+TEST(CCLayerTreeHostCommonTest, verifyTransformsForSingleRenderSurface)
+{
+ RefPtr<LayerChromium> parent = LayerChromium::create(0);
+ RefPtr<LayerChromium> child = LayerChromium::create(0);
+ RefPtr<LayerChromiumWithForcedDrawsContent> grandChild = adoptRef(new LayerChromiumWithForcedDrawsContent(0));
+ parent->createRenderSurface();
+ parent->addChild(child);
+ child->addChild(grandChild);
+
+ // Child is set up so that a new render surface should be created.
+ child->setOpacity(0.5f);
+
+ TransformationMatrix identityMatrix;
+ TransformationMatrix parentLayerTransform;
+ parentLayerTransform.scale3d(2.0, 2.0, 1.0);
+ TransformationMatrix parentTranslationToAnchor;
+ parentTranslationToAnchor.translate(2.5, 3.0);
+ TransformationMatrix parentSublayerMatrix;
+ parentSublayerMatrix.scale3d(10.0, 10.0, 3.3);
+ TransformationMatrix parentTranslationToCenter;
+ parentTranslationToCenter.translate(5.0, 6.0);
+ TransformationMatrix parentCompositeTransform = parentTranslationToAnchor * parentLayerTransform * parentTranslationToAnchor.inverse()
+ * parentTranslationToCenter * parentSublayerMatrix * parentTranslationToCenter.inverse();
+ TransformationMatrix childTranslationToCenter;
+ childTranslationToCenter.translate(8.0, 9.0);
+
+ // Child's render surface should not exist yet.
+ ASSERT_FALSE(child->renderSurface());
+
+ setLayerPropertiesForTesting(parent.get(), parentLayerTransform, parentSublayerMatrix, FloatPoint(0.25f, 0.25f), FloatPoint(2.5f, 3.0f), IntSize(10, 12), false);
+ setLayerPropertiesForTesting(child.get(), identityMatrix, identityMatrix, FloatPoint(0.0f, 0.0f), FloatPoint(0.0f, 0.0f), IntSize(16, 18), false);
+ executeCalculateDrawTransformsAndVisibility(parent.get());
+
+ // Render surface should have been created now.
+ ASSERT_TRUE(child->renderSurface());
+ ASSERT_EQ(child->renderSurface(), child->targetRenderSurface());
+
+ // The child layer's draw transform should refer to its new render surface; they only differ by a translation to center.
+ // The screen-space transform, however, should still refer to the root.
+ VERIFY_MATRIX_ALMOST_EQUAL(childTranslationToCenter, child->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform, child->screenSpaceTransform());
+
+ // Without clipping and scissoring, the origin transform and draw transform (in this particular case) should be the same.
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform, child->targetRenderSurface()->originTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(parentCompositeTransform, child->targetRenderSurface()->drawTransform());
+
+}
+
+TEST(CCLayerTreeHostCommonTest, verifyTransformsForRenderSurfaceHierarchy)
+{
+ // This test creates a more complex tree and verifies it all at once. This covers the following cases:
+ // - layers that are described w.r.t. a render surface: should have draw transforms described w.r.t. that surface
+ // - A render surface described w.r.t. an ancestor render surface: should have a draw transform described w.r.t. that ancestor surface
+ // - Sanity check on recursion: verify transforms of layers described w.r.t. a render surface that is described w.r.t. an ancestor render surface.
+ // - verifying that each layer has a reference to the correct renderSurface and targetRenderSurface values.
+
+ RefPtr<LayerChromium> parent = LayerChromium::create(0);
+ RefPtr<LayerChromium> renderSurface1 = LayerChromium::create(0);
+ RefPtr<LayerChromium> renderSurface2 = LayerChromium::create(0);
+ RefPtr<LayerChromium> childOfRoot = LayerChromium::create(0);
+ RefPtr<LayerChromium> childOfRS1 = LayerChromium::create(0);
+ RefPtr<LayerChromium> childOfRS2 = LayerChromium::create(0);
+ RefPtr<LayerChromium> grandChildOfRoot = LayerChromium::create(0);
+ RefPtr<LayerChromiumWithForcedDrawsContent> grandChildOfRS1 = adoptRef(new LayerChromiumWithForcedDrawsContent(0));
+ RefPtr<LayerChromiumWithForcedDrawsContent> grandChildOfRS2 = adoptRef(new LayerChromiumWithForcedDrawsContent(0));
+ parent->createRenderSurface();
+ parent->addChild(renderSurface1);
+ parent->addChild(childOfRoot);
+ renderSurface1->addChild(childOfRS1);
+ renderSurface1->addChild(renderSurface2);
+ renderSurface2->addChild(childOfRS2);
+ childOfRoot->addChild(grandChildOfRoot);
+ childOfRS1->addChild(grandChildOfRS1);
+ childOfRS2->addChild(grandChildOfRS2);
+
+ // In combination with descendantDrawsContent, opacity != 1 forces the layer to have a new renderSurface.
+ renderSurface1->setOpacity(0.5f);
+ renderSurface2->setOpacity(0.33f);
+
+ // All layers in the tree are initialized with an anchor at 2.5 and a size of (10,10).
+ // matrix "A" is the composite layer transform used in all layers, centered about the anchor point
+ // matrix "B" is the sublayer transform used in all layers, centered about the center position of the layer.
+ //
+ // x component tests that layerTransform and sublayerTransform are done in the right order (translation and scale are noncommutative).
+ // y component has a translation by 1.0 for every ancestor, which indicates the "depth" of the layer in the hierarchy.
+ TransformationMatrix translationToAnchor;
+ translationToAnchor.translate(2.5, 0.0);
+ TransformationMatrix translationToCenter;
+ translationToCenter.translate(5.0, 5.0);
+ TransformationMatrix layerTransform;
+ layerTransform.translate(1.0, 1.0);
+ TransformationMatrix sublayerTransform;
+ sublayerTransform.scale3d(10.0, 1.0, 1.0);
+
+ TransformationMatrix A = translationToAnchor * layerTransform * translationToAnchor.inverse();
+ TransformationMatrix B = translationToCenter * sublayerTransform * translationToCenter.inverse();
+
+ setLayerPropertiesForTesting(parent.get(), layerTransform, sublayerTransform, FloatPoint(0.25f, 0.0f), FloatPoint(2.5f, 0.0f), IntSize(10, 10), false);
+ setLayerPropertiesForTesting(renderSurface1.get(), layerTransform, sublayerTransform, FloatPoint(0.25f, 0.0f), FloatPoint(2.5f, 0.0f), IntSize(10, 10), false);
+ setLayerPropertiesForTesting(renderSurface2.get(), layerTransform, sublayerTransform, FloatPoint(0.25f, 0.0f), FloatPoint(2.5f, 0.0f), IntSize(10, 10), false);
+ setLayerPropertiesForTesting(childOfRoot.get(), layerTransform, sublayerTransform, FloatPoint(0.25f, 0.0f), FloatPoint(2.5f, 0.0f), IntSize(10, 10), false);
+ setLayerPropertiesForTesting(childOfRS1.get(), layerTransform, sublayerTransform, FloatPoint(0.25f, 0.0f), FloatPoint(2.5f, 0.0f), IntSize(10, 10), false);
+ setLayerPropertiesForTesting(childOfRS2.get(), layerTransform, sublayerTransform, FloatPoint(0.25f, 0.0f), FloatPoint(2.5f, 0.0f), IntSize(10, 10), false);
+ setLayerPropertiesForTesting(grandChildOfRoot.get(), layerTransform, sublayerTransform, FloatPoint(0.25f, 0.0f), FloatPoint(2.5f, 0.0f), IntSize(10, 10), false);
+ setLayerPropertiesForTesting(grandChildOfRS1.get(), layerTransform, sublayerTransform, FloatPoint(0.25f, 0.0f), FloatPoint(2.5f, 0.0f), IntSize(10, 10), false);
+ setLayerPropertiesForTesting(grandChildOfRS2.get(), layerTransform, sublayerTransform, FloatPoint(0.25f, 0.0f), FloatPoint(2.5f, 0.0f), IntSize(10, 10), false);
+
+ executeCalculateDrawTransformsAndVisibility(parent.get());
+
+ // Only layers that are associated with render surfaces should have an actual renderSurface() value.
+ //
+ ASSERT_TRUE(parent->renderSurface());
+ ASSERT_FALSE(childOfRoot->renderSurface());
+ ASSERT_FALSE(grandChildOfRoot->renderSurface());
+
+ ASSERT_TRUE(renderSurface1->renderSurface());
+ ASSERT_FALSE(childOfRS1->renderSurface());
+ ASSERT_FALSE(grandChildOfRS1->renderSurface());
+
+ ASSERT_TRUE(renderSurface2->renderSurface());
+ ASSERT_FALSE(childOfRS2->renderSurface());
+ ASSERT_FALSE(grandChildOfRS2->renderSurface());
+
+ // Verify all targetRenderSurface accessors
+ //
+ EXPECT_EQ(parent->renderSurface(), parent->targetRenderSurface());
+ EXPECT_EQ(parent->renderSurface(), childOfRoot->targetRenderSurface());
+ EXPECT_EQ(parent->renderSurface(), grandChildOfRoot->targetRenderSurface());
+
+ EXPECT_EQ(renderSurface1->renderSurface(), renderSurface1->targetRenderSurface());
+ EXPECT_EQ(renderSurface1->renderSurface(), childOfRS1->targetRenderSurface());
+ EXPECT_EQ(renderSurface1->renderSurface(), grandChildOfRS1->targetRenderSurface());
+
+ EXPECT_EQ(renderSurface2->renderSurface(), renderSurface2->targetRenderSurface());
+ EXPECT_EQ(renderSurface2->renderSurface(), childOfRS2->targetRenderSurface());
+ EXPECT_EQ(renderSurface2->renderSurface(), grandChildOfRS2->targetRenderSurface());
+
+ // Verify layer draw transforms
+ // note that draw transforms are described with respect to the nearest ancestor render surface
+ // but screen space transforms are described with respect to the root.
+ //
+ VERIFY_MATRIX_ALMOST_EQUAL(A * translationToCenter, parent->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(A * B * A * translationToCenter, childOfRoot->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(A * B * A * B * A * translationToCenter, grandChildOfRoot->drawTransform());
+
+ VERIFY_MATRIX_ALMOST_EQUAL(translationToCenter, renderSurface1->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(B * A * translationToCenter, childOfRS1->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(B * A * B * A * translationToCenter, grandChildOfRS1->drawTransform());
+
+ VERIFY_MATRIX_ALMOST_EQUAL(translationToCenter, renderSurface2->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(B * A * translationToCenter, childOfRS2->drawTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(B * A * B * A * translationToCenter, grandChildOfRS2->drawTransform());
+
+ // Verify layer screen-space transforms
+ //
+ VERIFY_MATRIX_ALMOST_EQUAL(A, parent->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(A * B * A, childOfRoot->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(A * B * A * B * A, grandChildOfRoot->screenSpaceTransform());
+
+ VERIFY_MATRIX_ALMOST_EQUAL(A * B * A, renderSurface1->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(A * B * A * B * A, childOfRS1->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(A * B * A * B * A * B * A, grandChildOfRS1->screenSpaceTransform());
+
+ VERIFY_MATRIX_ALMOST_EQUAL(A * B * A * B * A, renderSurface2->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(A * B * A * B * A * B * A, childOfRS2->screenSpaceTransform());
+ VERIFY_MATRIX_ALMOST_EQUAL(A * B * A * B * A * B * A * B * A, grandChildOfRS2->screenSpaceTransform());
+
+ // Verify render surface transforms.
+ //
+ // Origin transform of render surface 1 is described with respect to root.
+ VERIFY_MATRIX_ALMOST_EQUAL(A * B * A, renderSurface1->renderSurface()->originTransform());
+ // Origin transform of render surface 2 is described with respect to render surface 2.
+ VERIFY_MATRIX_ALMOST_EQUAL(B * A, renderSurface2->renderSurface()->originTransform());
+
+ // Sanity check. If these fail there is probably a bug in the test itself.
+ // It is expected that we correctly set up transforms so that the y-component of the screen-space transform
+ // encodes the "depth" of the layer in the tree.
+ EXPECT_FLOAT_EQ(1.0, parent->screenSpaceTransform().m42());
+ EXPECT_FLOAT_EQ(2.0, childOfRoot->screenSpaceTransform().m42());
+ EXPECT_FLOAT_EQ(3.0, grandChildOfRoot->screenSpaceTransform().m42());
+
+ EXPECT_FLOAT_EQ(2.0, renderSurface1->screenSpaceTransform().m42());
+ EXPECT_FLOAT_EQ(3.0, childOfRS1->screenSpaceTransform().m42());
+ EXPECT_FLOAT_EQ(4.0, grandChildOfRS1->screenSpaceTransform().m42());
+
+ EXPECT_FLOAT_EQ(3.0, renderSurface2->screenSpaceTransform().m42());
+ EXPECT_FLOAT_EQ(4.0, childOfRS2->screenSpaceTransform().m42());
+ EXPECT_FLOAT_EQ(5.0, grandChildOfRS2->screenSpaceTransform().m42());
+}
+
+// FIXME:
+// continue working on https://bugs.webkit.org/show_bug.cgi?id=68942
+// - add a test to verify clipping that changes the "center point"
+// - add a case that checks if a render surface's drawTransform is computed correctly. For the general case, and for special cases when clipping/scissoring.
+// - add a case that checks if a render surface's replicaTransform is computed correctly.
+// - test all the conditions under which render surfaces are created
+// - if possible, test all conditions under which render surfaces are not created
+// - verify that the layer lists of render surfaces are correct, verify that "targetRenderSurface" values for each layer are correct.
+// - test the computation of scissor rects and content rects
+// - test the special cases for mask layers and replica layers
+// - test the other functions in CCLayerTreeHostCommon
+//
+
+} // namespace