Title: [213963] trunk/Source/WebCore
- Revision
- 213963
- Author
- [email protected]
- Date
- 2017-03-14 17:17:27 -0700 (Tue, 14 Mar 2017)
Log Message
Rename LayerTypeWebGLLayer and use it for both WebGL and WebGPU
https://bugs.webkit.org/show_bug.cgi?id=169628
<rdar://problems/31047025>
Fix Windows build.
* platform/graphics/ca/win/PlatformCALayerWin.cpp:
(printLayer):
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (213962 => 213963)
--- trunk/Source/WebCore/ChangeLog 2017-03-15 00:09:23 UTC (rev 213962)
+++ trunk/Source/WebCore/ChangeLog 2017-03-15 00:17:27 UTC (rev 213963)
@@ -1,3 +1,14 @@
+2017-03-14 Dean Jackson <[email protected]>
+
+ Rename LayerTypeWebGLLayer and use it for both WebGL and WebGPU
+ https://bugs.webkit.org/show_bug.cgi?id=169628
+ <rdar://problems/31047025>
+
+ Fix Windows build.
+
+ * platform/graphics/ca/win/PlatformCALayerWin.cpp:
+ (printLayer):
+
2017-03-14 Andy Estes <[email protected]>
REGRESSION (r209760): Apple Pay doesn't work on sites that specify empty contact fields
Modified: trunk/Source/WebCore/platform/graphics/ca/win/PlatformCALayerWin.cpp (213962 => 213963)
--- trunk/Source/WebCore/platform/graphics/ca/win/PlatformCALayerWin.cpp 2017-03-15 00:09:23 UTC (rev 213962)
+++ trunk/Source/WebCore/platform/graphics/ca/win/PlatformCALayerWin.cpp 2017-03-15 00:17:27 UTC (rev 213963)
@@ -768,7 +768,7 @@
case PlatformCALayer::LayerTypeTiledBackingTileLayer: layerTypeName = "tiled-backing-tile-layer"; break;
case PlatformCALayer::LayerTypeRootLayer: layerTypeName = "root-layer"; break;
case PlatformCALayer::LayerTypeAVPlayerLayer: layerTypeName = "avplayer-layer"; break;
- case PlatformCALayer::LayerTypeWebGLLayer: layerTypeName = "webgl-layer"; break;
+ case PlatformCALayer::LayerTypeContentsProvidedLayer: layerTypeName = "contents-provided-layer"; break;
case PlatformCALayer::LayerTypeBackdropLayer: layerTypeName = "backdrop-layer"; break;
case PlatformCALayer::LayerTypeShapeLayer: layerTypeName = "shape-layer"; break;
case PlatformCALayer::LayerTypeLightSystemBackdropLayer: layerTypeName = "light-system-backdrop-layer"; break;
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