Diff
Modified: trunk/Source/WebCore/ChangeLog (223500 => 223501)
--- trunk/Source/WebCore/ChangeLog 2017-10-17 09:21:05 UTC (rev 223500)
+++ trunk/Source/WebCore/ChangeLog 2017-10-17 09:30:44 UTC (rev 223501)
@@ -1,3 +1,18 @@
+2017-10-17 Ms2ger <[email protected]>
+
+ Add WebGL2 texImage3D overloads.
+ https://bugs.webkit.org/show_bug.cgi?id=178119
+
+ Reviewed by Ryosuke Niwa.
+
+ No new tests: not much point in adding tests now; this method doesn't
+ do anything anyway.
+
+ * html/canvas/WebGL2RenderingContext.cpp:
+ (WebCore::WebGL2RenderingContext::texImage3D):
+ * html/canvas/WebGL2RenderingContext.h:
+ * html/canvas/WebGL2RenderingContext.idl:
+
2017-10-17 Antti Koivisto <[email protected]>
Resolve ::before and ::after pseudo elements during style resolution
Modified: trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp (223500 => 223501)
--- trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp 2017-10-17 09:21:05 UTC (rev 223500)
+++ trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.cpp 2017-10-17 09:30:44 UTC (rev 223501)
@@ -491,10 +491,22 @@
{
}
+void WebGL2RenderingContext::texImage3D(GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Dsizei, GC3Dint, GC3Denum, GC3Denum, GC3Dint64)
+{
+}
+
+void WebGL2RenderingContext::texImage3D(GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Dsizei, GC3Dint, GC3Denum, GC3Denum, TexImageSource&&)
+{
+}
+
void WebGL2RenderingContext::texImage3D(GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Dsizei, GC3Dint, GC3Denum, GC3Denum, RefPtr<ArrayBufferView>&&)
{
}
+void WebGL2RenderingContext::texImage3D(GC3Denum, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Dsizei, GC3Dint, GC3Denum, GC3Denum, RefPtr<ArrayBufferView>&&, GC3Duint)
+{
+}
+
void WebGL2RenderingContext::texSubImage3D(GC3Denum, GC3Dint, GC3Dint, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei, GC3Dsizei, GC3Denum, GC3Denum, RefPtr<ArrayBufferView>&&)
{
}
Modified: trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h (223500 => 223501)
--- trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h 2017-10-17 09:21:05 UTC (rev 223500)
+++ trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.h 2017-10-17 09:30:44 UTC (rev 223501)
@@ -71,7 +71,10 @@
void texImage2D(GC3Denum target, GC3Dint level, GC3Dint internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, TexImageSource&&);
void texImage2D(GC3Denum target, GC3Dint level, GC3Dint internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dint border, GC3Denum format, GC3Denum type, RefPtr<ArrayBufferView>&& srcData, GC3Duint srcOffset);
+ void texImage3D(GC3Denum target, GC3Dint level, GC3Dint internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dsizei depth, GC3Dint border, GC3Denum format, GC3Denum type, GC3Dint64 pboOffset);
+ void texImage3D(GC3Denum target, GC3Dint level, GC3Dint internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dsizei depth, GC3Dint border, GC3Denum format, GC3Denum type, TexImageSource&&);
void texImage3D(GC3Denum target, GC3Dint level, GC3Dint internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dsizei depth, GC3Dint border, GC3Denum format, GC3Denum type, RefPtr<ArrayBufferView>&& pixels);
+ void texImage3D(GC3Denum target, GC3Dint level, GC3Dint internalformat, GC3Dsizei width, GC3Dsizei height, GC3Dsizei depth, GC3Dint border, GC3Denum format, GC3Denum type, RefPtr<ArrayBufferView>&& srcData, GC3Duint srcOffset);
void texSubImage3D(GC3Denum target, GC3Dint level, GC3Dint xoffset, GC3Dint yoffset, GC3Dint zoffset, GC3Dsizei width, GC3Dsizei height, GC3Dsizei depth, GC3Denum format, GC3Denum type, RefPtr<ArrayBufferView>&& pixels);
using TexImageSource = WTF::Variant<RefPtr<ImageData>, RefPtr<HTMLImageElement>, RefPtr<HTMLCanvasElement>, RefPtr<HTMLVideoElement>>;
Modified: trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.idl (223500 => 223501)
--- trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.idl 2017-10-17 09:21:05 UTC (rev 223500)
+++ trunk/Source/WebCore/html/canvas/WebGL2RenderingContext.idl 2017-10-17 09:30:44 UTC (rev 223501)
@@ -373,7 +373,10 @@
void texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, TexImageSource source);
void texImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, ArrayBufferView srcData, GLuint srcOffset);
+ void texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLintptr pboOffset);
+ void texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, TexImageSource source);
void texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, ArrayBufferView? pixels);
+ void texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, ArrayBufferView srcData, GLuint srcOffset);
void texSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, ArrayBufferView? pixels);
void texSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLenum format, GLenum type, TexImageSource source);