Title: [223711] trunk/Source/WebCore
- Revision
- 223711
- Author
- [email protected]
- Date
- 2017-10-19 14:15:34 -0700 (Thu, 19 Oct 2017)
Log Message
Avoid duplicate multisample resolve before WebGL compositing
https://bugs.webkit.org/show_bug.cgi?id=178537
<rdar://problem/35080724>
Fix iOS build.
* platform/graphics/opengl/GraphicsContext3DOpenGLCommon.cpp:
(WebCore::GraphicsContext3D::paintRenderingResultsToCanvas):
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (223710 => 223711)
--- trunk/Source/WebCore/ChangeLog 2017-10-19 20:51:02 UTC (rev 223710)
+++ trunk/Source/WebCore/ChangeLog 2017-10-19 21:15:34 UTC (rev 223711)
@@ -40,6 +40,17 @@
https://bugs.webkit.org/show_bug.cgi?id=178537
<rdar://problem/35080724>
+ Fix iOS build.
+
+ * platform/graphics/opengl/GraphicsContext3DOpenGLCommon.cpp:
+ (WebCore::GraphicsContext3D::paintRenderingResultsToCanvas):
+
+2017-10-19 Dean Jackson <[email protected]>
+
+ Avoid duplicate multisample resolve before WebGL compositing
+ https://bugs.webkit.org/show_bug.cgi?id=178537
+ <rdar://problem/35080724>
+
Reviewed by Jer Noble.
Both endPaint and prepareTexture were doing the MSAA resolve
Modified: trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGLCommon.cpp (223710 => 223711)
--- trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGLCommon.cpp 2017-10-19 20:51:02 UTC (rev 223710)
+++ trunk/Source/WebCore/platform/graphics/opengl/GraphicsContext3DOpenGLCommon.cpp 2017-10-19 21:15:34 UTC (rev 223711)
@@ -198,7 +198,7 @@
#endif
#if PLATFORM(IOS)
- endPaint();
+ presentRenderbuffer();
#endif
}
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