Title: [224412] trunk/Source/WebCore
- Revision
- 224412
- Author
- [email protected]
- Date
- 2017-11-03 11:57:42 -0700 (Fri, 03 Nov 2017)
Log Message
[WPE] Remove unneeded USE(LIBEPOXY) guards
https://bugs.webkit.org/show_bug.cgi?id=179228
Reviewed by Carlos Garcia Campos.
USE(LIBEPOXY) is already mandatory for WPE.
* platform/graphics/egl/GLContextEGLWPE.cpp:
* platform/graphics/wpe/PlatformDisplayWPE.cpp:
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (224411 => 224412)
--- trunk/Source/WebCore/ChangeLog 2017-11-03 18:47:27 UTC (rev 224411)
+++ trunk/Source/WebCore/ChangeLog 2017-11-03 18:57:42 UTC (rev 224412)
@@ -1,3 +1,15 @@
+2017-11-03 Michael Catanzaro <[email protected]>
+
+ [WPE] Remove unneeded USE(LIBEPOXY) guards
+ https://bugs.webkit.org/show_bug.cgi?id=179228
+
+ Reviewed by Carlos Garcia Campos.
+
+ USE(LIBEPOXY) is already mandatory for WPE.
+
+ * platform/graphics/egl/GLContextEGLWPE.cpp:
+ * platform/graphics/wpe/PlatformDisplayWPE.cpp:
+
2017-11-03 Ali Juma <[email protected]>
Layout viewport rect is too wide after window resize
Modified: trunk/Source/WebCore/platform/graphics/egl/GLContextEGLWPE.cpp (224411 => 224412)
--- trunk/Source/WebCore/platform/graphics/egl/GLContextEGLWPE.cpp 2017-11-03 18:47:27 UTC (rev 224411)
+++ trunk/Source/WebCore/platform/graphics/egl/GLContextEGLWPE.cpp 2017-11-03 18:57:42 UTC (rev 224412)
@@ -25,11 +25,7 @@
// FIXME: For now default to the GBM EGL platform, but this should really be
// somehow deducible from the build configuration.
#define __GBM__ 1
-#if USE(LIBEPOXY)
#include "EpoxyEGL.h"
-#else
-#include <EGL/egl.h>
-#endif
#include <wpe/renderer-backend-egl.h>
namespace WebCore {
Modified: trunk/Source/WebCore/platform/graphics/wpe/PlatformDisplayWPE.cpp (224411 => 224412)
--- trunk/Source/WebCore/platform/graphics/wpe/PlatformDisplayWPE.cpp 2017-11-03 18:47:27 UTC (rev 224411)
+++ trunk/Source/WebCore/platform/graphics/wpe/PlatformDisplayWPE.cpp 2017-11-03 18:57:42 UTC (rev 224412)
@@ -32,11 +32,7 @@
// FIXME: For now default to the GBM EGL platform, but this should really be
// somehow deducible from the build configuration.
#define __GBM__ 1
-#if USE(LIBEPOXY)
#include "EpoxyEGL.h"
-#else
-#include <EGL/egl.h>
-#endif
#include <wpe/renderer-backend-egl.h>
namespace WebCore {
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