Title: [227000] trunk/Source/WebCore
- Revision
- 227000
- Author
- [email protected]
- Date
- 2018-01-16 13:52:09 -0800 (Tue, 16 Jan 2018)
Log Message
Text looks bad on some CSS spec pages
https://bugs.webkit.org/show_bug.cgi?id=181700
rdar://problem/36552107
Reviewed by Tim Horton.
When making new tiles in a TileController, we failed to set their "supports antialiased layer text"
setting, so tile caches could end up with a mixture of layers that do and do not support
antialiased layer text.
No tests because the tiled drawing tests don't dump out tiles inside of tile caches.
* platform/graphics/ca/TileController.cpp:
(WebCore::TileController::createTileLayer):
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (226999 => 227000)
--- trunk/Source/WebCore/ChangeLog 2018-01-16 21:14:35 UTC (rev 226999)
+++ trunk/Source/WebCore/ChangeLog 2018-01-16 21:52:09 UTC (rev 227000)
@@ -1,3 +1,20 @@
+2018-01-16 Simon Fraser <[email protected]>
+
+ Text looks bad on some CSS spec pages
+ https://bugs.webkit.org/show_bug.cgi?id=181700
+ rdar://problem/36552107
+
+ Reviewed by Tim Horton.
+
+ When making new tiles in a TileController, we failed to set their "supports antialiased layer text"
+ setting, so tile caches could end up with a mixture of layers that do and do not support
+ antialiased layer text.
+
+ No tests because the tiled drawing tests don't dump out tiles inside of tile caches.
+
+ * platform/graphics/ca/TileController.cpp:
+ (WebCore::TileController::createTileLayer):
+
2018-01-16 Said Abou-Hallawa <[email protected]>
REGRESSION(r221292): svg/animations/animateTransform-pattern-transform.html crashes with security assertion
Modified: trunk/Source/WebCore/platform/graphics/ca/TileController.cpp (226999 => 227000)
--- trunk/Source/WebCore/platform/graphics/ca/TileController.cpp 2018-01-16 21:14:35 UTC (rev 226999)
+++ trunk/Source/WebCore/platform/graphics/ca/TileController.cpp 2018-01-16 21:52:09 UTC (rev 227000)
@@ -743,6 +743,7 @@
layer->setContentsScale(m_deviceScaleFactor * temporaryScaleFactor);
layer->setAcceleratesDrawing(m_acceleratesDrawing);
layer->setWantsDeepColorBackingStore(m_wantsDeepColorBackingStore);
+ layer->setSupportsSubpixelAntialiasedText(m_supportsSubpixelAntialiasedText);
layer->setNeedsDisplay();
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