Title: [254789] trunk/Source/WebCore
- Revision
- 254789
- Author
- [email protected]
- Date
- 2020-01-17 21:42:29 -0800 (Fri, 17 Jan 2020)
Log Message
iOS: Prepare deploying Ref/RefPtr in touch event code
https://bugs.webkit.org/show_bug.cgi?id=206466
Reviewed by Wenson Hsieh.
Introduce a new variant of dispatchTouchEvent, which takes EventTargetTouchArrayMap that uses
Ref<EventTarget> as keys instead of raw pointers to EventTarget as is the case in EventTargetTouchMap.
* page/EventHandler.h:
(WebCore::EventHandler::EventTargetTouchArrayMap): Added.
(WebCore::EventHandler::dispatchTouchEvent): Added the declaration for new variant.
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (254788 => 254789)
--- trunk/Source/WebCore/ChangeLog 2020-01-18 03:24:31 UTC (rev 254788)
+++ trunk/Source/WebCore/ChangeLog 2020-01-18 05:42:29 UTC (rev 254789)
@@ -1,3 +1,17 @@
+2020-01-17 Ryosuke Niwa <[email protected]>
+
+ iOS: Prepare deploying Ref/RefPtr in touch event code
+ https://bugs.webkit.org/show_bug.cgi?id=206466
+
+ Reviewed by Wenson Hsieh.
+
+ Introduce a new variant of dispatchTouchEvent, which takes EventTargetTouchArrayMap that uses
+ Ref<EventTarget> as keys instead of raw pointers to EventTarget as is the case in EventTargetTouchMap.
+
+ * page/EventHandler.h:
+ (WebCore::EventHandler::EventTargetTouchArrayMap): Added.
+ (WebCore::EventHandler::dispatchTouchEvent): Added the declaration for new variant.
+
2020-01-17 Megan Gardner <[email protected]>
Use Visible Position to calculate Positions for highlights
Modified: trunk/Source/WebCore/page/EventHandler.h (254788 => 254789)
--- trunk/Source/WebCore/page/EventHandler.h 2020-01-18 03:24:31 UTC (rev 254788)
+++ trunk/Source/WebCore/page/EventHandler.h 2020-01-18 05:42:29 UTC (rev 254789)
@@ -220,6 +220,7 @@
#if ENABLE(IOS_TOUCH_EVENTS) || ENABLE(IOS_GESTURE_EVENTS)
using TouchArray = Vector<RefPtr<Touch>>;
using EventTargetTouchMap = HashMap<EventTarget*, TouchArray*>;
+ using EventTargetTouchArrayMap = HashMap<Ref<EventTarget>, std::unique_ptr<TouchArray>>;
#endif
#if ENABLE(IOS_TOUCH_EVENTS) || ENABLE(IOS_GESTURE_EVENTS) || ENABLE(MAC_GESTURE_EVENTS)
@@ -228,6 +229,7 @@
#if ENABLE(IOS_TOUCH_EVENTS)
bool dispatchTouchEvent(const PlatformTouchEvent&, const AtomString&, const EventTargetTouchMap&, float, float);
+ bool dispatchTouchEvent(const PlatformTouchEvent&, const AtomString&, const EventTargetTouchArrayMap&, float, float);
bool dispatchSimulatedTouchEvent(IntPoint location);
Frame* touchEventTargetSubframe() const { return m_touchEventTargetSubframe.get(); }
const TouchArray& touches() const { return m_touches; }
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