Title: [104853] trunk/Source/WebCore
Revision
104853
Author
[email protected]
Date
2012-01-12 13:28:51 -0800 (Thu, 12 Jan 2012)

Log Message

Move wheel event handling to ScrollElasticityController::handleWheelEvent
https://bugs.webkit.org/show_bug.cgi?id=76205

Reviewed by Andreas Kling.

Move the code in ScrollAnimatorMac::smoothScrollWithEvent to ScrollElasticityController::handleWheelEvent and
change ScrollAnimatorMac::handleWheelEvent to just call ScrollElasticityController::handleWheelEvent.
This means that we'll not set m_haveScrolledSincePageLoad = true anymore (we used to set it in ScrollAnimatorMac::smoothScrollWithEvent),
but we already set it to true in ScrollAnimatorMac::handleWheelEvent so it already had no effect.

* platform/mac/ScrollAnimatorMac.h:
* platform/mac/ScrollAnimatorMac.mm:
(WebCore::ScrollAnimatorMac::handleWheelEvent):
* platform/mac/ScrollElasticityController.h:
* platform/mac/ScrollElasticityController.mm:
(WebCore::elasticDeltaForReboundDelta):
(WebCore::scrollWheelMultiplier):
(WebCore::ScrollElasticityController::handleWheelEvent):

Modified Paths

Diff

Modified: trunk/Source/WebCore/ChangeLog (104852 => 104853)


--- trunk/Source/WebCore/ChangeLog	2012-01-12 21:26:58 UTC (rev 104852)
+++ trunk/Source/WebCore/ChangeLog	2012-01-12 21:28:51 UTC (rev 104853)
@@ -1,3 +1,24 @@
+2012-01-12  Anders Carlsson  <[email protected]>
+
+        Move wheel event handling to ScrollElasticityController::handleWheelEvent
+        https://bugs.webkit.org/show_bug.cgi?id=76205
+
+        Reviewed by Andreas Kling.
+
+        Move the code in ScrollAnimatorMac::smoothScrollWithEvent to ScrollElasticityController::handleWheelEvent and
+        change ScrollAnimatorMac::handleWheelEvent to just call ScrollElasticityController::handleWheelEvent.
+        This means that we'll not set m_haveScrolledSincePageLoad = true anymore (we used to set it in ScrollAnimatorMac::smoothScrollWithEvent),
+        but we already set it to true in ScrollAnimatorMac::handleWheelEvent so it already had no effect.
+
+        * platform/mac/ScrollAnimatorMac.h:
+        * platform/mac/ScrollAnimatorMac.mm:
+        (WebCore::ScrollAnimatorMac::handleWheelEvent):
+        * platform/mac/ScrollElasticityController.h:
+        * platform/mac/ScrollElasticityController.mm:
+        (WebCore::elasticDeltaForReboundDelta):
+        (WebCore::scrollWheelMultiplier):
+        (WebCore::ScrollElasticityController::handleWheelEvent):
+
 2012-01-12  Simon Fraser  <[email protected]>
 
         Borders and box masks behave incorrectly with overlapping offsets

Modified: trunk/Source/WebCore/platform/mac/ScrollAnimatorMac.h (104852 => 104853)


--- trunk/Source/WebCore/platform/mac/ScrollAnimatorMac.h	2012-01-12 21:26:58 UTC (rev 104852)
+++ trunk/Source/WebCore/platform/mac/ScrollAnimatorMac.h	2012-01-12 21:28:51 UTC (rev 104853)
@@ -140,7 +140,6 @@
 
     bool pinnedInDirection(float deltaX, float deltaY);
     void snapRubberBandTimerFired(Timer<ScrollAnimatorMac>*);
-    bool smoothScrollWithEvent(const PlatformWheelEvent&);
     void beginScrollGesture();
     void endScrollGesture();
 

Modified: trunk/Source/WebCore/platform/mac/ScrollAnimatorMac.mm (104852 => 104853)


--- trunk/Source/WebCore/platform/mac/ScrollAnimatorMac.mm	2012-01-12 21:26:58 UTC (rev 104852)
+++ trunk/Source/WebCore/platform/mac/ScrollAnimatorMac.mm	2012-01-12 21:28:51 UTC (rev 104853)
@@ -877,30 +877,6 @@
 
 #if ENABLE(RUBBER_BANDING)
 
-static const float scrollVelocityZeroingTimeout = 0.10f;
-static const float rubberbandStiffness = 20;
-static const float rubberbandDirectionLockStretchRatio = 1;
-static const float rubberbandMinimumRequiredDeltaBeforeStretch = 10;
-static const float rubberbandAmplitude = 0.31f;
-static const float rubberbandPeriod = 1.6f;
-
-static float elasticDeltaForReboundDelta(float delta)
-{
-    float stiffness = std::max(rubberbandStiffness, 1.0f);
-    return delta / stiffness;
-}
-
-static float scrollWheelMultiplier()
-{
-    static float multiplier = -1;
-    if (multiplier < 0) {
-        multiplier = [[NSUserDefaults standardUserDefaults] floatForKey:@"NSScrollWheelMultiplier"];
-        if (multiplier <= 0)
-            multiplier = 1;
-    }
-    return multiplier;
-}
-
 static inline bool isScrollingLeftAndShouldNotRubberBand(const PlatformWheelEvent& wheelEvent, ScrollableArea* scrollableArea)
 {
     return wheelEvent.deltaX() > 0 && !scrollableArea->shouldRubberBandInDirection(ScrollLeft);
@@ -958,7 +934,7 @@
         }
     }
 
-    return smoothScrollWithEvent(wheelEvent);
+    return m_scrollElasticityController.handleWheelEvent(wheelEvent);
 }
 
 void ScrollAnimatorMac::handleGestureEvent(const PlatformGestureEvent& gestureEvent)
@@ -1092,159 +1068,6 @@
     m_snapRubberBandTimer.stop();
 }
 
-bool ScrollAnimatorMac::smoothScrollWithEvent(const PlatformWheelEvent& wheelEvent)
-{
-    bool isMomentumScrollEvent = (wheelEvent.momentumPhase() != PlatformWheelEventPhaseNone);
-    if (m_scrollElasticityController.m_ignoreMomentumScrolls && (isMomentumScrollEvent || m_scrollElasticityController.m_snapRubberbandTimerIsActive)) {
-        if (wheelEvent.momentumPhase() == PlatformWheelEventPhaseEnded) {
-            m_scrollElasticityController.m_ignoreMomentumScrolls = false;
-            return true;
-        }
-        return false;
-    }
-
-    m_haveScrolledSincePageLoad = true;
-
-    float deltaX = m_scrollElasticityController.m_overflowScrollDelta.width();
-    float deltaY = m_scrollElasticityController.m_overflowScrollDelta.height();
-
-    // Reset overflow values because we may decide to remove delta at various points and put it into overflow.
-    m_scrollElasticityController.m_overflowScrollDelta = FloatSize();
-
-    float eventCoalescedDeltaX = -wheelEvent.deltaX();
-    float eventCoalescedDeltaY = -wheelEvent.deltaY();
-
-    deltaX += eventCoalescedDeltaX;
-    deltaY += eventCoalescedDeltaY;
-
-    // Slightly prefer scrolling vertically by applying the = case to deltaY
-    if (fabsf(deltaY) >= fabsf(deltaX))
-        deltaX = 0;
-    else
-        deltaY = 0;
-
-    bool isVerticallyStretched = false;
-    bool isHorizontallyStretched = false;
-    bool shouldStretch = false;
-    
-    IntSize stretchAmount = m_scrollElasticityController.m_client->stretchAmount();
-
-    isHorizontallyStretched = stretchAmount.width();
-    isVerticallyStretched = stretchAmount.height();
-
-    PlatformWheelEventPhase phase = wheelEvent.momentumPhase();
-
-    // If we are starting momentum scrolling then do some setup.
-    if (!m_scrollElasticityController.m_momentumScrollInProgress && (phase == PlatformWheelEventPhaseBegan || phase == PlatformWheelEventPhaseChanged))
-        m_scrollElasticityController.m_momentumScrollInProgress = true;
-
-    CFTimeInterval timeDelta = wheelEvent.timestamp() - m_scrollElasticityController.m_lastMomentumScrollTimestamp;
-    if (m_scrollElasticityController.m_inScrollGesture || m_scrollElasticityController.m_momentumScrollInProgress) {
-        if (m_scrollElasticityController.m_lastMomentumScrollTimestamp && timeDelta > 0 && timeDelta < scrollVelocityZeroingTimeout) {
-            m_scrollElasticityController.m_momentumVelocity.setWidth(eventCoalescedDeltaX / (float)timeDelta);
-            m_scrollElasticityController.m_momentumVelocity.setHeight(eventCoalescedDeltaY / (float)timeDelta);
-            m_scrollElasticityController.m_lastMomentumScrollTimestamp = wheelEvent.timestamp();
-        } else {
-            m_scrollElasticityController.m_lastMomentumScrollTimestamp = wheelEvent.timestamp();
-            m_scrollElasticityController.m_momentumVelocity = FloatSize();
-        }
-
-        if (isVerticallyStretched) {
-            if (!isHorizontallyStretched && m_scrollElasticityController.m_client->pinnedInDirection(FloatSize(deltaX, 0))) {
-                // Stretching only in the vertical.
-                if (deltaY != 0 && (fabsf(deltaX / deltaY) < rubberbandDirectionLockStretchRatio))
-                    deltaX = 0;
-                else if (fabsf(deltaX) < rubberbandMinimumRequiredDeltaBeforeStretch) {
-                    m_scrollElasticityController.m_overflowScrollDelta.setWidth(m_scrollElasticityController.m_overflowScrollDelta.width() + deltaX);
-                    deltaX = 0;
-                } else
-                    m_scrollElasticityController.m_overflowScrollDelta.setWidth(m_scrollElasticityController.m_overflowScrollDelta.width() + deltaX);
-            }
-        } else if (isHorizontallyStretched) {
-            // Stretching only in the horizontal.
-            if (m_scrollElasticityController.m_client->pinnedInDirection(FloatSize(0, deltaY))) {
-                if (deltaX != 0 && (fabsf(deltaY / deltaX) < rubberbandDirectionLockStretchRatio))
-                    deltaY = 0;
-                else if (fabsf(deltaY) < rubberbandMinimumRequiredDeltaBeforeStretch) {
-                    m_scrollElasticityController.m_overflowScrollDelta.setHeight(m_scrollElasticityController.m_overflowScrollDelta.height() + deltaY);
-                    deltaY = 0;
-                } else
-                    m_scrollElasticityController.m_overflowScrollDelta.setHeight(m_scrollElasticityController.m_overflowScrollDelta.height() + deltaY);
-            }
-        } else {
-            // Not stretching at all yet.
-            if (m_scrollElasticityController.m_client->pinnedInDirection(FloatSize(deltaX, deltaY))) {
-                if (fabsf(deltaY) >= fabsf(deltaX)) {
-                    if (fabsf(deltaX) < rubberbandMinimumRequiredDeltaBeforeStretch) {
-                        m_scrollElasticityController.m_overflowScrollDelta.setWidth(m_scrollElasticityController.m_overflowScrollDelta.width() + deltaX);
-                        deltaX = 0;
-                    } else
-                        m_scrollElasticityController.m_overflowScrollDelta.setWidth(m_scrollElasticityController.m_overflowScrollDelta.width() + deltaX);
-                }
-                shouldStretch = true;
-            }
-        }
-    }
-
-    if (deltaX != 0 || deltaY != 0) {
-        if (!(shouldStretch || isVerticallyStretched || isHorizontallyStretched)) {
-            if (deltaY != 0) {
-                deltaY *= scrollWheelMultiplier();
-                m_scrollElasticityController.m_client->immediateScrollBy(FloatSize(0, deltaY));
-            }
-            if (deltaX != 0) {
-                deltaX *= scrollWheelMultiplier();
-                m_scrollElasticityController.m_client->immediateScrollBy(FloatSize(deltaX, 0));
-            }
-        } else {
-            if (!m_scrollElasticityController.m_client->allowsHorizontalStretching()) {
-                deltaX = 0;
-                eventCoalescedDeltaX = 0;
-            } else if ((deltaX != 0) && !isHorizontallyStretched && !pinnedInDirection(deltaX, 0)) {
-                deltaX *= scrollWheelMultiplier();
-
-                m_scrollElasticityController.m_client->immediateScrollByWithoutContentEdgeConstraints(FloatSize(deltaX, 0));
-                deltaX = 0;
-            }
-            
-            if (!m_scrollElasticityController.m_client->allowsVerticalStretching()) {
-                deltaY = 0;
-                eventCoalescedDeltaY = 0;
-            } else if ((deltaY != 0) && !isVerticallyStretched && !pinnedInDirection(0, deltaY)) {
-                deltaY *= scrollWheelMultiplier();
-
-                m_scrollElasticityController.m_client->immediateScrollByWithoutContentEdgeConstraints(FloatSize(0, deltaY));
-                deltaY = 0;
-            }
-            
-            IntSize stretchAmount = m_scrollElasticityController.m_client->stretchAmount();
-        
-            if (m_scrollElasticityController.m_momentumScrollInProgress) {
-                if ((pinnedInDirection(eventCoalescedDeltaX, eventCoalescedDeltaY) || (fabsf(eventCoalescedDeltaX) + fabsf(eventCoalescedDeltaY) <= 0)) && m_scrollElasticityController.m_lastMomentumScrollTimestamp) {
-                    m_scrollElasticityController.m_ignoreMomentumScrolls = true;
-                    m_scrollElasticityController.m_momentumScrollInProgress = false;
-                    m_scrollElasticityController.snapRubberBand();
-                }
-            }
-
-            m_scrollElasticityController.m_stretchScrollForce.setWidth(m_scrollElasticityController.m_stretchScrollForce.width() + deltaX);
-            m_scrollElasticityController.m_stretchScrollForce.setHeight(m_scrollElasticityController.m_stretchScrollForce.height() + deltaY);
-
-            FloatSize dampedDelta(ceilf(elasticDeltaForReboundDelta(m_scrollElasticityController.m_stretchScrollForce.width())), ceilf(elasticDeltaForReboundDelta(m_scrollElasticityController.m_stretchScrollForce.height())));
-
-            m_scrollElasticityController.m_client->immediateScrollByWithoutContentEdgeConstraints(dampedDelta - stretchAmount);
-        }
-    }
-
-    if (m_scrollElasticityController.m_momentumScrollInProgress && phase == PlatformWheelEventPhaseEnded) {
-        m_scrollElasticityController.m_momentumScrollInProgress = false;
-        m_scrollElasticityController.m_ignoreMomentumScrolls = false;
-        m_scrollElasticityController.m_lastMomentumScrollTimestamp = 0;
-    }
-
-    return true;
-}
-
 void ScrollAnimatorMac::beginScrollGesture()
 {
     didBeginScrollGesture();

Modified: trunk/Source/WebCore/platform/mac/ScrollElasticityController.h (104852 => 104853)


--- trunk/Source/WebCore/platform/mac/ScrollElasticityController.h	2012-01-12 21:26:58 UTC (rev 104852)
+++ trunk/Source/WebCore/platform/mac/ScrollElasticityController.h	2012-01-12 21:28:51 UTC (rev 104853)
@@ -34,6 +34,8 @@
 
 namespace WebCore {
 
+class PlatformWheelEvent;
+
 class ScrollElasticityControllerClient {
 protected:
     virtual ~ScrollElasticityControllerClient() { } 
@@ -63,6 +65,7 @@
 
     void beginScrollGesture();
 
+    bool handleWheelEvent(const PlatformWheelEvent&);
     void snapRubberBandTimerFired();
 
 private:

Modified: trunk/Source/WebCore/platform/mac/ScrollElasticityController.mm (104852 => 104853)


--- trunk/Source/WebCore/platform/mac/ScrollElasticityController.mm	2012-01-12 21:26:58 UTC (rev 104852)
+++ trunk/Source/WebCore/platform/mac/ScrollElasticityController.mm	2012-01-12 21:28:51 UTC (rev 104853)
@@ -26,6 +26,7 @@
 #include "config.h"
 #include "ScrollElasticityController.h"
 
+#include "PlatformWheelEvent.h"
 #include <sys/time.h>
 #include <sys/sysctl.h>
 
@@ -67,6 +68,8 @@
 
 static const float scrollVelocityZeroingTimeout = 0.10f;
 static const float rubberbandStiffness = 20;
+static const float rubberbandDirectionLockStretchRatio = 1;
+static const float rubberbandMinimumRequiredDeltaBeforeStretch = 10;
 static const float rubberbandAmplitude = 0.31f;
 static const float rubberbandPeriod = 1.6f;
 
@@ -79,11 +82,28 @@
     return (initialPosition + (-initialVelocity * elapsedTime * amplitude)) * criticalDampeningFactor;
 }
 
+static float elasticDeltaForReboundDelta(float delta)
+{
+    float stiffness = std::max(rubberbandStiffness, 1.0f);
+    return delta / stiffness;
+}
+
 static float reboundDeltaForElasticDelta(float delta)
 {
     return delta * rubberbandStiffness;
 }
 
+static float scrollWheelMultiplier()
+{
+    static float multiplier = -1;
+    if (multiplier < 0) {
+        multiplier = [[NSUserDefaults standardUserDefaults] floatForKey:@"NSScrollWheelMultiplier"];
+        if (multiplier <= 0)
+            multiplier = 1;
+    }
+    return multiplier;
+}
+
 ScrollElasticityController::ScrollElasticityController(ScrollElasticityControllerClient* client)
     : m_client(client)
     , m_inScrollGesture(false)
@@ -112,6 +132,157 @@
     stopSnapRubberbandTimer();
 }
 
+bool ScrollElasticityController::handleWheelEvent(const PlatformWheelEvent& wheelEvent)
+{
+    bool isMomentumScrollEvent = (wheelEvent.momentumPhase() != PlatformWheelEventPhaseNone);
+    if (m_ignoreMomentumScrolls && (isMomentumScrollEvent || m_snapRubberbandTimerIsActive)) {
+        if (wheelEvent.momentumPhase() == PlatformWheelEventPhaseEnded) {
+            m_ignoreMomentumScrolls = false;
+            return true;
+        }
+        return false;
+    }
+
+    float deltaX = m_overflowScrollDelta.width();
+    float deltaY = m_overflowScrollDelta.height();
+
+    // Reset overflow values because we may decide to remove delta at various points and put it into overflow.
+    m_overflowScrollDelta = FloatSize();
+
+    float eventCoalescedDeltaX = -wheelEvent.deltaX();
+    float eventCoalescedDeltaY = -wheelEvent.deltaY();
+
+    deltaX += eventCoalescedDeltaX;
+    deltaY += eventCoalescedDeltaY;
+
+    // Slightly prefer scrolling vertically by applying the = case to deltaY
+    if (fabsf(deltaY) >= fabsf(deltaX))
+        deltaX = 0;
+    else
+        deltaY = 0;
+
+    bool isVerticallyStretched = false;
+    bool isHorizontallyStretched = false;
+    bool shouldStretch = false;
+
+    IntSize stretchAmount = m_client->stretchAmount();
+
+    isHorizontallyStretched = stretchAmount.width();
+    isVerticallyStretched = stretchAmount.height();
+
+    PlatformWheelEventPhase phase = wheelEvent.momentumPhase();
+
+    // If we are starting momentum scrolling then do some setup.
+    if (!m_momentumScrollInProgress && (phase == PlatformWheelEventPhaseBegan || phase == PlatformWheelEventPhaseChanged))
+        m_momentumScrollInProgress = true;
+
+    CFTimeInterval timeDelta = wheelEvent.timestamp() - m_lastMomentumScrollTimestamp;
+    if (m_inScrollGesture || m_momentumScrollInProgress) {
+        if (m_lastMomentumScrollTimestamp && timeDelta > 0 && timeDelta < scrollVelocityZeroingTimeout) {
+            m_momentumVelocity.setWidth(eventCoalescedDeltaX / (float)timeDelta);
+            m_momentumVelocity.setHeight(eventCoalescedDeltaY / (float)timeDelta);
+            m_lastMomentumScrollTimestamp = wheelEvent.timestamp();
+        } else {
+            m_lastMomentumScrollTimestamp = wheelEvent.timestamp();
+            m_momentumVelocity = FloatSize();
+        }
+
+        if (isVerticallyStretched) {
+            if (!isHorizontallyStretched && m_client->pinnedInDirection(FloatSize(deltaX, 0))) {
+                // Stretching only in the vertical.
+                if (deltaY != 0 && (fabsf(deltaX / deltaY) < rubberbandDirectionLockStretchRatio))
+                    deltaX = 0;
+                else if (fabsf(deltaX) < rubberbandMinimumRequiredDeltaBeforeStretch) {
+                    m_overflowScrollDelta.setWidth(m_overflowScrollDelta.width() + deltaX);
+                    deltaX = 0;
+                } else
+                    m_overflowScrollDelta.setWidth(m_overflowScrollDelta.width() + deltaX);
+            }
+        } else if (isHorizontallyStretched) {
+            // Stretching only in the horizontal.
+            if (m_client->pinnedInDirection(FloatSize(0, deltaY))) {
+                if (deltaX != 0 && (fabsf(deltaY / deltaX) < rubberbandDirectionLockStretchRatio))
+                    deltaY = 0;
+                else if (fabsf(deltaY) < rubberbandMinimumRequiredDeltaBeforeStretch) {
+                    m_overflowScrollDelta.setHeight(m_overflowScrollDelta.height() + deltaY);
+                    deltaY = 0;
+                } else
+                    m_overflowScrollDelta.setHeight(m_overflowScrollDelta.height() + deltaY);
+            }
+        } else {
+            // Not stretching at all yet.
+            if (m_client->pinnedInDirection(FloatSize(deltaX, deltaY))) {
+                if (fabsf(deltaY) >= fabsf(deltaX)) {
+                    if (fabsf(deltaX) < rubberbandMinimumRequiredDeltaBeforeStretch) {
+                        m_overflowScrollDelta.setWidth(m_overflowScrollDelta.width() + deltaX);
+                        deltaX = 0;
+                    } else
+                        m_overflowScrollDelta.setWidth(m_overflowScrollDelta.width() + deltaX);
+                }
+                shouldStretch = true;
+            }
+        }
+    }
+
+    if (deltaX != 0 || deltaY != 0) {
+        if (!(shouldStretch || isVerticallyStretched || isHorizontallyStretched)) {
+            if (deltaY != 0) {
+                deltaY *= scrollWheelMultiplier();
+                m_client->immediateScrollBy(FloatSize(0, deltaY));
+            }
+            if (deltaX != 0) {
+                deltaX *= scrollWheelMultiplier();
+                m_client->immediateScrollBy(FloatSize(deltaX, 0));
+            }
+        } else {
+            if (!m_client->allowsHorizontalStretching()) {
+                deltaX = 0;
+                eventCoalescedDeltaX = 0;
+            } else if ((deltaX != 0) && !isHorizontallyStretched && !m_client->pinnedInDirection(FloatSize(deltaX, 0))) {
+                deltaX *= scrollWheelMultiplier();
+
+                m_client->immediateScrollByWithoutContentEdgeConstraints(FloatSize(deltaX, 0));
+                deltaX = 0;
+            }
+
+            if (!m_client->allowsVerticalStretching()) {
+                deltaY = 0;
+                eventCoalescedDeltaY = 0;
+            } else if ((deltaY != 0) && !isVerticallyStretched && !m_client->pinnedInDirection(FloatSize(0, deltaY))) {
+                deltaY *= scrollWheelMultiplier();
+
+                m_client->immediateScrollByWithoutContentEdgeConstraints(FloatSize(0, deltaY));
+                deltaY = 0;
+            }
+
+            IntSize stretchAmount = m_client->stretchAmount();
+
+            if (m_momentumScrollInProgress) {
+                if ((m_client->pinnedInDirection(FloatSize(eventCoalescedDeltaX, eventCoalescedDeltaY)) || (fabsf(eventCoalescedDeltaX) + fabsf(eventCoalescedDeltaY) <= 0)) && m_lastMomentumScrollTimestamp) {
+                    m_ignoreMomentumScrolls = true;
+                    m_momentumScrollInProgress = false;
+                    snapRubberBand();
+                }
+            }
+
+            m_stretchScrollForce.setWidth(m_stretchScrollForce.width() + deltaX);
+            m_stretchScrollForce.setHeight(m_stretchScrollForce.height() + deltaY);
+
+            FloatSize dampedDelta(ceilf(elasticDeltaForReboundDelta(m_stretchScrollForce.width())), ceilf(elasticDeltaForReboundDelta(m_stretchScrollForce.height())));
+
+            m_client->immediateScrollByWithoutContentEdgeConstraints(dampedDelta - stretchAmount);
+        }
+    }
+
+    if (m_momentumScrollInProgress && phase == PlatformWheelEventPhaseEnded) {
+        m_momentumScrollInProgress = false;
+        m_ignoreMomentumScrolls = false;
+        m_lastMomentumScrollTimestamp = 0;
+    }
+
+    return true;
+}
+
 static inline float roundTowardZero(float num)
 {
     return num > 0 ? ceilf(num - 0.5f) : floorf(num + 0.5f);
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