Title: [268548] trunk/Source/WebCore
- Revision
- 268548
- Author
- [email protected]
- Date
- 2020-10-15 12:55:00 -0700 (Thu, 15 Oct 2020)
Log Message
[WinCairo][GraphicsLayerTextureMapper] css3/filters/backdrop/backdrop-filter-with-border-radius-and-reflection-remove.html is crashing
https://bugs.webkit.org/show_bug.cgi?id=217746
Reviewed by Don Olmstead.
If replica layers is removed, replicaLayer() and can be null in
commitLayerChanges(). Null checking is needed.
* platform/graphics/texmap/GraphicsLayerTextureMapper.cpp:
(WebCore::GraphicsLayerTextureMapper::commitLayerChanges): Added null checking for maskLayer() and replicaLayer().
Modified Paths
Diff
Modified: trunk/Source/WebCore/ChangeLog (268547 => 268548)
--- trunk/Source/WebCore/ChangeLog 2020-10-15 19:49:00 UTC (rev 268547)
+++ trunk/Source/WebCore/ChangeLog 2020-10-15 19:55:00 UTC (rev 268548)
@@ -1,3 +1,16 @@
+2020-10-15 Fujii Hironori <[email protected]>
+
+ [WinCairo][GraphicsLayerTextureMapper] css3/filters/backdrop/backdrop-filter-with-border-radius-and-reflection-remove.html is crashing
+ https://bugs.webkit.org/show_bug.cgi?id=217746
+
+ Reviewed by Don Olmstead.
+
+ If replica layers is removed, replicaLayer() and can be null in
+ commitLayerChanges(). Null checking is needed.
+
+ * platform/graphics/texmap/GraphicsLayerTextureMapper.cpp:
+ (WebCore::GraphicsLayerTextureMapper::commitLayerChanges): Added null checking for maskLayer() and replicaLayer().
+
2020-10-15 Antoine Quint <[email protected]>
Updating an individual transform CSS property has no visual change when composited
Modified: trunk/Source/WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.cpp (268547 => 268548)
--- trunk/Source/WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.cpp 2020-10-15 19:49:00 UTC (rev 268547)
+++ trunk/Source/WebCore/platform/graphics/texmap/GraphicsLayerTextureMapper.cpp 2020-10-15 19:55:00 UTC (rev 268548)
@@ -410,11 +410,15 @@
m_layer.setChildren(rawChildren);
}
- if (m_changeMask & MaskLayerChange)
- m_layer.setMaskLayer(&downcast<GraphicsLayerTextureMapper>(maskLayer())->layer());
+ if (m_changeMask & MaskLayerChange) {
+ auto* layer = downcast<GraphicsLayerTextureMapper>(maskLayer());
+ m_layer.setMaskLayer(layer ? &layer->layer() : nullptr);
+ }
- if (m_changeMask & ReplicaLayerChange)
- m_layer.setReplicaLayer(&downcast<GraphicsLayerTextureMapper>(replicaLayer())->layer());
+ if (m_changeMask & ReplicaLayerChange) {
+ auto* layer = downcast<GraphicsLayerTextureMapper>(replicaLayer());
+ m_layer.setReplicaLayer(layer ? &layer->layer() : nullptr);
+ }
if (m_changeMask & BackdropLayerChange) {
if (needsBackdrop()) {
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