Title: [275858] trunk/Source/WebCore
Revision
275858
Author
[email protected]
Date
2021-04-12 19:25:18 -0700 (Mon, 12 Apr 2021)

Log Message

Remove GraphicsContextGLOpenGLPrivate
https://bugs.webkit.org/show_bug.cgi?id=224446

Reviewed by Myles C. Maxfield.

GraphicsContextGLOpenGLPrivate is dead code. It requires AppleWin to turn on WebGL which
it does not. This removes all references to it.

* platform/graphics/opengl/GraphicsContextGLOpenGL.h:
* platform/graphics/opengl/GraphicsContextGLOpenGLES.cpp:
(WebCore::GraphicsContextGLOpenGL::create): Deleted.
(WebCore::GraphicsContextGLOpenGL::GraphicsContextGLOpenGL): Deleted.
(WebCore::GraphicsContextGLOpenGL::~GraphicsContextGLOpenGL): Deleted.
(WebCore::GraphicsContextGLOpenGL::setContextLostCallback): Deleted.
(WebCore::GraphicsContextGLOpenGL::setErrorMessageCallback): Deleted.
(WebCore::GraphicsContextGLOpenGL::makeContextCurrent): Deleted.
(WebCore::GraphicsContextGLOpenGL::checkGPUStatus): Deleted.
(WebCore::GraphicsContextGLOpenGL::isGLES2Compliant const): Deleted.
(WebCore::GraphicsContextGLOpenGL::platformLayer const): Deleted.
* platform/graphics/opengl/GraphicsContextGLOpenGLPrivate.cpp: Removed.
* platform/graphics/opengl/GraphicsContextGLOpenGLPrivate.h: Removed.

Modified Paths

Removed Paths

Diff

Modified: trunk/Source/WebCore/ChangeLog (275857 => 275858)


--- trunk/Source/WebCore/ChangeLog	2021-04-13 02:06:28 UTC (rev 275857)
+++ trunk/Source/WebCore/ChangeLog	2021-04-13 02:25:18 UTC (rev 275858)
@@ -1,3 +1,27 @@
+2021-04-12  Don Olmstead  <[email protected]>
+
+        Remove GraphicsContextGLOpenGLPrivate
+        https://bugs.webkit.org/show_bug.cgi?id=224446
+
+        Reviewed by Myles C. Maxfield.
+
+        GraphicsContextGLOpenGLPrivate is dead code. It requires AppleWin to turn on WebGL which
+        it does not. This removes all references to it.
+
+        * platform/graphics/opengl/GraphicsContextGLOpenGL.h:
+        * platform/graphics/opengl/GraphicsContextGLOpenGLES.cpp:
+        (WebCore::GraphicsContextGLOpenGL::create): Deleted.
+        (WebCore::GraphicsContextGLOpenGL::GraphicsContextGLOpenGL): Deleted.
+        (WebCore::GraphicsContextGLOpenGL::~GraphicsContextGLOpenGL): Deleted.
+        (WebCore::GraphicsContextGLOpenGL::setContextLostCallback): Deleted.
+        (WebCore::GraphicsContextGLOpenGL::setErrorMessageCallback): Deleted.
+        (WebCore::GraphicsContextGLOpenGL::makeContextCurrent): Deleted.
+        (WebCore::GraphicsContextGLOpenGL::checkGPUStatus): Deleted.
+        (WebCore::GraphicsContextGLOpenGL::isGLES2Compliant const): Deleted.
+        (WebCore::GraphicsContextGLOpenGL::platformLayer const): Deleted.
+        * platform/graphics/opengl/GraphicsContextGLOpenGLPrivate.cpp: Removed.
+        * platform/graphics/opengl/GraphicsContextGLOpenGLPrivate.h: Removed.
+
 2021-04-12  Commit Queue  <[email protected]>
 
         Unreviewed, reverting r275793.

Modified: trunk/Source/WebCore/platform/graphics/opengl/GraphicsContextGLOpenGL.h (275857 => 275858)


--- trunk/Source/WebCore/platform/graphics/opengl/GraphicsContextGLOpenGL.h	2021-04-13 02:06:28 UTC (rev 275857)
+++ trunk/Source/WebCore/platform/graphics/opengl/GraphicsContextGLOpenGL.h	2021-04-13 02:25:18 UTC (rev 275858)
@@ -94,8 +94,6 @@
 
 typedef WTF::HashMap<CString, uint64_t> ShaderNameHash;
 
-class GraphicsContextGLOpenGLPrivate;
-
 class WEBCORE_EXPORT GraphicsContextGLOpenGL final : public GraphicsContextGL
 {
 public:
@@ -755,9 +753,6 @@
 #elif USE(TEXTURE_MAPPER)
     friend class TextureMapperGCGLPlatformLayer;
     std::unique_ptr<TextureMapperGCGLPlatformLayer> m_texmapLayer;
-#elif PLATFORM(WIN) && USE(CA)
-    friend class GraphicsContextGLOpenGLPrivate;
-    std::unique_ptr<GraphicsContextGLOpenGLPrivate> m_private;
 #endif
 
     bool m_isForWebGL2 { false };

Modified: trunk/Source/WebCore/platform/graphics/opengl/GraphicsContextGLOpenGLES.cpp (275857 => 275858)


--- trunk/Source/WebCore/platform/graphics/opengl/GraphicsContextGLOpenGLES.cpp	2021-04-13 02:06:28 UTC (rev 275857)
+++ trunk/Source/WebCore/platform/graphics/opengl/GraphicsContextGLOpenGLES.cpp	2021-04-13 02:25:18 UTC (rev 275858)
@@ -275,148 +275,6 @@
 }
 #endif
 
-#if PLATFORM(WIN) && USE(CA)
-RefPtr<GraphicsContextGLOpenGL> GraphicsContextGLOpenGL::create(GraphicsContextGLAttributes attributes, HostWindow* hostWindow)
-{
-    static bool initialized = false;
-    static bool success = true;
-    if (!initialized) {
-#if !USE(OPENGL_ES)
-        success = initializeOpenGLShims();
-#endif
-        initialized = true;
-    }
-    if (!success)
-        return nullptr;
-    
-    return adoptRef(new GraphicsContextGLOpenGL(attributes, hostWindow, renderStyle));
 }
 
-GraphicsContextGLOpenGL::GraphicsContextGLOpenGL(GraphicsContextGLAttributes attributes, HostWindow*, GraphicsContextGLOpenGL* sharedContext)
-    : GraphicsContextGL(attributes, sharedContext)
-    , m_compiler(isGLES2Compliant() ? SH_ESSL_OUTPUT : SH_GLSL_COMPATIBILITY_OUTPUT)
-    , m_private(makeUnique<GraphicsContextGLOpenGLPrivate>(this))
-{
-    ASSERT_UNUSED(sharedContext, !sharedContext);
-    if (!makeContextCurrent())
-        return;
-
-    
-    validateAttributes();
-    attributes = contextAttributes(); // They may have changed during validation.
-
-    // Create a texture to render into.
-    ::glGenTextures(1, &m_texture);
-    ::glBindTexture(GL_TEXTURE_2D, m_texture);
-    ::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-    ::glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-    ::glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-    ::glBindTexture(GL_TEXTURE_2D, 0);
-        
-    // Create an FBO.
-    ::glGenFramebuffers(1, &m_fbo);
-    ::glBindFramebuffer(GL_FRAMEBUFFER, m_fbo);
-        
-    m_state.boundDrawFBO = m_state.boundReadFbo = m_fbo;
-    if (!attributes.antialias && (attributes.stencil || attributes.depth))
-        ::glGenRenderbuffers(1, &m_depthStencilBuffer);
-
-    // Create a multisample FBO.
-    if (attributes.antialias) {
-        ::glGenFramebuffers(1, &m_multisampleFBO);
-        ::glBindFramebuffer(GL_FRAMEBUFFER, m_multisampleFBO);
-        m_state.boundDrawFBO = m_state.boundReadFBO = m_multisampleFBO;
-        ::glGenRenderbuffers(1, &m_multisampleColorBuffer);
-        if (attributes.stencil || attributes.depth)
-            ::glGenRenderbuffers(1, &m_multisampleDepthStencilBuffer);
-    }
-    
-    // ANGLE initialization.
-    ShBuiltInResources ANGLEResources;
-    ShInitBuiltInResources(&ANGLEResources);
-    
-    ::glGetIntegerv(GraphicsContextGLOpenGL::MAX_VERTEX_ATTRIBS, &ANGLEResources.MaxVertexAttribs);
-    ::glGetIntegerv(GraphicsContextGLOpenGL::MAX_VERTEX_UNIFORM_VECTORS, &ANGLEResources.MaxVertexUniformVectors);
-    ::glGetIntegerv(GraphicsContextGLOpenGL::MAX_VARYING_VECTORS, &ANGLEResources.MaxVaryingVectors);
-    ::glGetIntegerv(GraphicsContextGLOpenGL::MAX_VERTEX_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxVertexTextureImageUnits);
-    ::glGetIntegerv(GraphicsContextGLOpenGL::MAX_COMBINED_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxCombinedTextureImageUnits);
-    ::glGetIntegerv(GraphicsContextGLOpenGL::MAX_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxTextureImageUnits);
-    ::glGetIntegerv(GraphicsContextGLOpenGL::MAX_FRAGMENT_UNIFORM_VECTORS, &ANGLEResources.MaxFragmentUniformVectors);
-    
-    // Always set to 1 for OpenGL ES.
-    ANGLEResources.MaxDrawBuffers = 1;
-    
-    GCGLint range[2] { };
-    GCGLint precision = 0;
-    getShaderPrecisionFormat(GraphicsContextGLOpenGL::FRAGMENT_SHADER, GraphicsContextGLOpenGL::HIGH_FLOAT, range, &precision);
-    ANGLEResources.FragmentPrecisionHigh = (range[0] || range[1] || precision);
-    
-    m_compiler.setResources(ANGLEResources);
-    
-#if !USE(OPENGL_ES)
-    ::glEnable(GL_VERTEX_PROGRAM_POINT_SIZE);
-    ::glEnable(GL_POINT_SPRITE);
-#endif
-    
-    ::glClearColor(0, 0, 0, 0);
-}
-
-GraphicsContextGLOpenGL::~GraphicsContextGLOpenGL()
-{
-    if (!makeContextCurrent())
-        return;
-
-    ::glDeleteTextures(1, &m_texture);
-
-    auto attributes = contextAttributes();
-
-    if (attributes.antialias) {
-        ::glDeleteRenderbuffers(1, &m_multisampleColorBuffer);
-        if (attributes.stencil || attributes.depth)
-            ::glDeleteRenderbuffers(1, &m_multisampleDepthStencilBuffer);
-        ::glDeleteFramebuffers(1, &m_multisampleFBO);
-    } else {
-        if (attributes.stencil || attributes.depth)
-            ::glDeleteRenderbuffers(1, &m_depthStencilBuffer);
-    }
-    ::glDeleteFramebuffers(1, &m_fbo);
-}
-
-void GraphicsContextGLOpenGL::setContextLostCallback(std::unique_ptr<ContextLostCallback>)
-{
-}
-
-void GraphicsContextGLOpenGL::setErrorMessageCallback(std::unique_ptr<ErrorMessageCallback>)
-{
-}
-
-bool GraphicsContextGLOpenGL::makeContextCurrent()
-{
-    if (!m_private)
-        return false;
-    return m_private->makeContextCurrent();
-}
-
-void GraphicsContextGLOpenGL::checkGPUStatus()
-{
-}
-
-bool GraphicsContextGLOpenGL::isGLES2Compliant() const
-{
-#if USE(OPENGL_ES)
-    return true;
-#else
-    return false;
-#endif
-}
-
-PlatformLayer* GraphicsContextGLOpenGL::platformLayer() const
-{
-    return m_webGLLayer->platformLayer();
-}
-#endif
-
-}
-
 #endif // ENABLE(WEBGL) && USE(OPENGL_ES)

Deleted: trunk/Source/WebCore/platform/graphics/opengl/GraphicsContextGLOpenGLPrivate.cpp (275857 => 275858)


--- trunk/Source/WebCore/platform/graphics/opengl/GraphicsContextGLOpenGLPrivate.cpp	2021-04-13 02:06:28 UTC (rev 275857)
+++ trunk/Source/WebCore/platform/graphics/opengl/GraphicsContextGLOpenGLPrivate.cpp	2021-04-13 02:25:18 UTC (rev 275858)
@@ -1,51 +0,0 @@
-/*
- * Copyright (C) 2011, 2012 Igalia S.L.
- *
- *  This library is free software; you can redistribute it and/or
- *  modify it under the terms of the GNU Lesser General Public
- *  License as published by the Free Software Foundation; either
- *  version 2 of the License, or (at your option) any later version.
- *
- *  This library is distributed in the hope that it will be useful,
- *  but WITHOUT ANY WARRANTY; without even the implied warranty of
- *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- *  Lesser General Public License for more details.
- *
- *  You should have received a copy of the GNU Lesser General Public
- *  License along with this library; if not, write to the Free
- *  Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- *  Boston, MA 02110-1301 USA
- */
-
-#include "config.h"
-
-#if ENABLE(WEBGL) && PLATFORM(WIN) && USE(CA)
-#include "GraphicsContextGLOpenGLPrivate.h"
-
-#include "HostWindow.h"
-#include <GLES2/gl2.h>
-#include <GLES2/gl2ext.h>
-#include <wtf/StdLibExtras.h>
-
-namespace WebCore {
-
-GraphicsContextGLOpenGLPrivate::GraphicsContextGLOpenGLPrivate(GraphicsContextGLOpenGL*)
-{
-    m_glContext = GLContext::createOffscreenContext(&PlatformDisplay::sharedDisplayForCompositing());
-}
-
-GraphicsContextGLOpenGLPrivate::~GraphicsContextGLOpenGLPrivate() = default;
-
-bool GraphicsContextGLOpenGLPrivate::makeContextCurrent()
-{
-    return m_glContext ? m_glContext->makeContextCurrent() : false;
-}
-
-PlatformGraphicsContextGL GraphicsContextGLOpenGLPrivate::platformContext()
-{
-    return m_glContext ? m_glContext->platformContext() : GLContext::current()->platformContext();
-}
-
-} // namespace WebCore
-
-#endif // ENABLE(WEBGL) && PLATFORM(WIN) && USE(CA)

Deleted: trunk/Source/WebCore/platform/graphics/opengl/GraphicsContextGLOpenGLPrivate.h (275857 => 275858)


--- trunk/Source/WebCore/platform/graphics/opengl/GraphicsContextGLOpenGLPrivate.h	2021-04-13 02:06:28 UTC (rev 275857)
+++ trunk/Source/WebCore/platform/graphics/opengl/GraphicsContextGLOpenGLPrivate.h	2021-04-13 02:25:18 UTC (rev 275858)
@@ -1,45 +0,0 @@
-/*
- * Copyright (C) 2011 Igalia S.L.
- *
- *  This library is free software; you can redistribute it and/or
- *  modify it under the terms of the GNU Lesser General Public
- *  License as published by the Free Software Foundation; either
- *  version 2 of the License, or (at your option) any later version.
- *
- *  This library is distributed in the hope that it will be useful,
- *  but WITHOUT ANY WARRANTY; without even the implied warranty of
- *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- *  Lesser General Public License for more details.
- *
- *  You should have received a copy of the GNU Lesser General Public
- *  License along with this library; if not, write to the Free
- *  Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- *  Boston, MA 02110-1301 USA
- */
-
-#pragma once
-
-#if PLATFORM(WIN) && USE(CA)
-
-#include "GLContext.h"
-#include "GraphicsContextGLOpenGL.h"
-
-namespace WebCore {
-
-class BitmapTextureGL;
-
-class GraphicsContextGLOpenGLPrivate {
-    WTF_MAKE_FAST_ALLOCATED;
-public:
-    GraphicsContextGLOpenGLPrivate(GraphicsContextGLOpenGL*);
-    ~GraphicsContextGLOpenGLPrivate();
-    bool makeContextCurrent();
-    PlatformGraphicsContextGL platformContext();
-
-private:
-    std::unique_ptr<GLContext> m_glContext;
-};
-
-}
-
-#endif
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